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Amiga computer related discussion => Amiga Hardware Issues and discussion => Topic started by: motorollin on May 28, 2007, 07:06:41 PM

Title: Action Replay
Post by: motorollin on May 28, 2007, 07:06:41 PM
I read that an Action Replay cartridge connects to the Amiga's Zorro bus. However, the only versions I can find either connect to an A2000 CPU slot or the Zorro expansion on the side of an A500. Is there any version which would work with an A4000?

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moto
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 11:15:42 AM
*bump*

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moto
Title: Re: Action Replay
Post by: McVenco on May 29, 2007, 11:27:42 AM
The only way to fit it in an A4000 would be to take the A500 version and build some sort of converter to fit it in a Zorro-slot. I've seen people who did this the other way around (to connect Zorro-II cards to the A500 side expansion slot), so it should be possible. AFAIK there never was an converting device to fit the cartridge in an actual Z-II slot.

So, the only option would be some DIY thing I guess...
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 11:37:43 AM
So some kind of A500 expansion -> Zorro slot converter is required. Jens? :-)

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moto
Title: Re: Action Replay
Post by: Donar on May 29, 2007, 11:44:35 AM
I think there is some Software Solution Around for the A1200/A4000 computers...
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 11:46:06 AM
Have found the Zorro II/III pinout here (http://www.hardwarebook.info/Zorro_II/III) but I can't find the A500 expansion port pinout anywhere. Anyone know where I could find it?

I assume a converter would be as simple as connecting the pins from the A500 expansion side to the corresponding pins on the Zorro connector side. Or would there need to be some logic in between?

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moto
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 11:48:32 AM
@Donar
You're right! It's here (http://aminet.net/package/util/misc/ar-pro3). I'll have a look at it. Anyone every used it? Does it really work? I don't see how a piece of software could work as well as a piece of hardware connected directly to the CPU bus (like the AR). Surely if the game turns off multitasking then the software would not be able to interrupt it?

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moto
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 11:52:05 AM
Hmm looks like there is also HRTMon. In the readme it says "You can invoke the monitor at any point. Even if a game or a demo switched off the interrupts."

How does this work?!

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moto
Title: Re: Action Replay
Post by: Piru on May 29, 2007, 12:12:49 PM
With a hardware switch connected to NMI, obviously.
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 12:29:50 PM
Quote
Piru wrote:
With a hardware switch connected to NMI, obviously.

Obviously. Thanks for pointing out my idiocy.

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moto
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 12:33:04 PM
Also, the HRTMon docs say that you can freeze the game and enter HRTMon using the right mouse button if you don't want to add the "level7 button". So the answer to the question "how does this work" is not quite as obvious as you claim.

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moto
Title: Re: Action Replay
Post by: countzero on May 29, 2007, 12:41:45 PM
I don't think it will work. my AR3 hates kickstart 3. And I heard they don't work with anything above 68000 cpu (except maybe the a1200 version). A500/2000 action replay is for a 68000/1.3 kickstart system.
Title: Re: Action Replay
Post by: motorollin on May 29, 2007, 12:42:36 PM
Oh ok. Well it looks like a software solution is the way forward then. I'll give HRTMon a try when I have time.

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moto