Amiga.org
Amiga computer related discussion => Amiga Gaming => Topic started by: cycloid on February 20, 2007, 09:33:05 AM
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Bloodwych was one of my favourite Amiga games, especially the way that the two-player and one-player campaigns played out and i was wandering if people would be interested if i started developing some kind of clone. not a clone so much of bloodwych in particular but a generic step-based RPG engine with networking.
thoughts:
- SDL (sprite) based for easy porting
- grid based for the old school DM feel and easier porting to small/slow devices
- networked to allow bloodwych style campaigns
- several environs: dungeon,castle,caves,forests - perhaps even towns (though i'm wary of going full MMORPG)
anyway i dont want to get ahead of myself but before getting down to coding (and aside from learning the innards of SDL via porting doom ports to amiga/aros) it'd be interesting to know if there was a demand for this sort of thing out here in amigaland
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well I'm always interested in this type of game, not interested in teh network play though..
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Hired Guns Forever!
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I have to admit that I am a bit of a RPG fan so I would definately be interested in something of this genre to play on my Ami.
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cool (i think if i get around to it) it'll be good dev/sdl practise before getting into the "proper" programming. I'm just musing over the map format at the moment, wanting to make it flexible but keep at all under a MB. first thing is to knock together a prototype basic maze game, will probably take a short while but there are plenty of coding concepts i've picked up from Doom,Quake and half life over the years that i can put into use.
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cycloid wrote:
plenty of coding concepts i've picked up from Doom,Quake and half life over the years that i can put into use.
So you worked at Valve and iD software? :lol:
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SteveSMS wrote:
cycloid wrote:
plenty of coding concepts i've picked up from Doom,Quake and half life over the years that i can put into use.
So you worked at Valve and iD software? :lol:
ID has released some of their programs as open-source in case you haven't heard.