Amiga.org
Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: HellCoder on September 20, 2006, 05:29:40 PM
-
Phew, finally I've been able to finish my animation.
Look at the following animation and please tell me what you think of it. I'm currently rendering the same animation but than for 3D goggles. :)
Everything made on Amiga, sound track, encoding and rendering!!
:)
http://www.elasticore.nl/AmigaStuff/Pawns_Trace.mpg
And proof that it was made on the amiga.
http://www.elasticore.nl/AmigaStuff/Imagine_ActionEditor.gif
http://www.elasticore.nl/AmigaStuff/Imagine_StageEditor.gif
-
Yup, that's Imagine. You going to put that up at www.Imagine3d.org?
:lol: Ha ha! That was cute.
-
LOL great stuff HellCoder, very creative :-)
-
cool, keep going :-)
-edit-
how many hours the rendering take long?
-
Rendering time ?
Uuuh.. I'm not sure if I want to tell this.
I used the trace method which takes hours for a single frame. I've used four amiga's. Three with an 060 and one with a 040. (Yeah, I've got more)
Total rendering time 4 weeks. :(
I also wrote some conversion tool coz the format is being rendered in RGB mode. I convert this to raw MPG format and than compress it.
-
funny funny
-
Four weeks :-o Is that four weeks between them all (i.e. the combined work of four machines for one week), or four weeks each?
Either way, good job there wasn't a power failure half way through!
--
moto
-
AWESOME!!!
:bow:
What a wunderfull animated and funny short ... absolutely professional work! Looks like a Pixar movie!
Are there more animations from you available?
-
Seriously cool anim :)
Does Imagine do all the synchronising with sound effects as well or did they have to be added later?
What did you use to generate all the sounds?
-
That's a really cool animation! I like it... Kinda reminds me of that citroen c4 advert with the robot car though... but mixed in with lemmings.. lol
Good work :D
-
Nice work!
-
Absolutely fantastic! I am very impressed.
Please post more of your work.
-
About the animation, the sound was made in protracker and converted to a raw sound sample using a module to sample converter. I made two modules, one for the music and one for the effects. The timing was done by writing down the frame number in Imagine. The module is setup so that every frame is timed by a pattern step. That made it easy to synchronise the sound. The two samples are merged with soundprobe and written to HD for the encoder to use.
I've got more animations but need to spend some time setting up a new webpage again. I've got several that are rendered for 3D goggles. (Red/Green glass) The mixer for the stereoscopic stuff was also made for the amiga as a small CLI tool. :)
About the rendering time:
I had four Amiga's running 4 weeks non stop to render this. Convertion to mpg was just one weekend. :)
-
4 week rendering, not many windows pc's can do that. i can tell u that from experience. good job man.
-
Very nice and professional animation. :-)
Good work!!!!
-
wow this animation was awsome well done man.
-
awesome!!
-
It's all about creativity!
Here you'll find the stereoscopic animation!!!
The animation in 3D stereoscopic
http://www.elasticore.nl/AmigaStuff/Pawns_Stereo.mpg
Another one with stereoscopic
http://www.elasticore.nl/AmigaStuff/MinePlacer_StereoScopic.mpg
A webcam animation with Imagine rendering foreground and background
http://www.elasticore.nl/AmigaStuff/Walking.mpg
Anything is possible in Imagine!!!
-
Good, yes yes very good, I liked that.
-
Fantastic job HellCoder,
Rendering on an Amiga is painfuly slow but well worth it in the end. I just finnished a 25 second annimation using Lightwave 5 and it took 4 days to do. :-o
-
Cool! Great work!
-
HellCoder wrote:
Rendering time ?
Total rendering time 4 weeks. :(
I also wrote some conversion tool coz the format is being rendered in RGB mode. I convert this to raw MPG format and than compress it.
Hey HellCoder, I have a question about the conversion process. When I do Imagine anims, I currently render them in ILBM24 and then use the IFF2MPG program to convert it. In the process, it makes formerly clear anims look kind of fuzzy and darker.
In Worleys book on Imagine2, he has some discussion of RGB vs IFF. I use ILBM because there doesn't seem to be too many viewers that can play RGB, plus, conversion doubts. If you can make it look that nice though. Maybe I should rethink it. Whats this tool you made? Can I get a copy?
-
The tool I used isn't a known tool, just a small program I wrote to convert RGB files to YUV formats which can be feeded to Mpeg converter tools.
It's a bit hard to use as I added to imagine project hardcoded in the executable. (yeah, lazy {bleep})
If you really like it I need to spend some time making it actually usable for more than 1 person. :)
-
It does sound difficult.
But if you can get anims that look that nice with sound and all, good for you.:afro:
So why do you prefer RGB to ILBM? Whats the difference??
-
Brilliant.
:-)
-
So why do you prefer RGB to ILBM? Whats the difference??
I don't prefer RGB above ILBM. I assume you can also use ILBM and get the same quality. I once wrote my own animation encoder/decoder (for HellChess) and using plain RGB values was easier for that. I re-used that piece of code.
-
Great job Hellcoder! S'been a looooong time since I did any rendering on the Amiga - good to see the old gal's still got some life in her for 3D stuff! :bow:
-
New render available, this is actually a part of a much bigger animation I'm working on.
http://www.elasticore.nl/AmigaStuff/RobotMaster.mpg
This was also made on the Amiga with Imagine 5.1. Custom textures were also made (cactus) although you hardly see them.