Amiga.org
Amiga computer related discussion => General chat about Amiga topics => Topic started by: jlariv8957 on August 11, 2006, 10:32:37 PM
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I made two videos from this demo with Winuae compressed using DivX. witch are far better than those I've seen til now: one for general PC (~55mb) and one for the Pocket Pc (~17Mb) just to amaze your colleagues !
You can download them from Emule/Edonkey by searching "amiga assembly" or use my FTP
ftp:jlhome.fr
login : amiga (no password)
up to 5 connections allowed at the same time, please be patient !
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Ever heard of bittorrent?
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I have. Do I get a prize?
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I had a ready FTP server on my machine, i'll close the connections in few days.
You can share the files via bittorent or any other P2P if you want ...
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eh ?! do you accept credit cards ?
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The problem is that the 5 slots are probably taken before anyone with a bittorrent clue can get the file.
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I've let up to 10 users, I hope it should be enough now.
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I shared it via Edonkey/Emule
just look for "amiga assembly"
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BTW, you named the files ... TLB ... ;-)
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Nice jlariv8957 !
I'm getting it now :)
BTW: What are the specs for the PC you used to produce the winuae video ?
That is, CPU and RAM.
tnx
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It's always good to see an Amiga demo win a contest. But this is not my favourite demo ... I like a lot Vertus, Deep, Nexus7, Real, Greenday among others
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Thanks
I saw it but i couldn't rename it before as files were open for download, fixed now.
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Well, in fact I did not used the PC to record the Video , i tried in the beginning but even with my P4 3Ghz it wasn't enough fast, so i plugged the video out on my DVD recorder and then i converted it to divx.
The PC I used is a divx box with a P4 3Ghz, Ram: 1,5Gb and the graphic card is a very old ATI all in wonder 128 PRO.
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I don't know if it's the best demo ever but it is very nice and the only video available was recorded live on the screen so it was very bad.
I will look at the other you mentionned.
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Well I found the video quality good, considering the A/D conversion to the DVD recorder, and MPEG2 to divx transcoding :)
The sound could be improved by replacing the audio with the original mp3 TBL released, with a few offset adjustments... If I have some free time, i'll do it :)
BTW: What DVD recorder did you used ? Yes, i'm very curious.
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I used a Philips 3355-19 a 150€ model I didn't even use the SVHS port, only composite...
Thanks for the sound.
I tried to record them directly from UAE but it was very slow
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I'm probably in the minority here, but I was unimpressed with the demo. It's painfully obvious to me most of the work was done in Lightwave, which is available on just about every platform out there. Call me oldschool, but I'm far more impressed by demos done primarily in code... Preferably assembler... Written to take full advantage of the system's hardware directly.
Damn I miss Future Crew.
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@Dr_Righteous
Well I think you are missing something here.
I've no doubt that the backgrounds were raytraced in some package or whatever, but the rest is definately realtime. If I had to guess, I'd say they use animated "skyboxes" for the background stage then realtime render polygon objects within it. It's a nifty effect combination in its own right. Simply pumping out the animated skybox alone would be quite a feat for a basic 680x0, let alone adding the polygon model.
As for the other effects, I am sure the landscape stuff is realtime calculated, as is the scene with the robotic hammerhead.
It might not be your cup of tea and to be fair there were parts I felt were getting passe for TBL, but it is technically excellent. It didn't come first place by accident.
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I have just installed WinUAE on my company laptop and a piece of software called CamStudio, which records the Windows screen and saves it as an AVI. I was hoping to play the Starstruck demo in UAE and capture it directly to an AVI. That should give the best possible quality. Unfortunately, in the captured video the WinUAE window is black. I guess this is due to the way WinUAE overlays the video on to the Windows screen.
Any ideas?
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moto
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Try Fraps!
Worked ok for my when i tried it!
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@Piru
I don't know why anyone would advocate bittorrent over a direct FTP download.
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Dr_Righteous wrote:
I'm probably in the minority here, but I was unimpressed with the demo. It's painfully obvious to me most of the work was done in Lightwave, which is available on just about every platform out there. Call me oldschool, but I'm far more impressed by demos done primarily in code... Preferably assembler... Written to take full advantage of the system's hardware directly.
Damn I miss Future Crew.
Unlike some impressive-looking Amiga "demos" released lately, this is NOT just an animation player. Yes, some of the backgrounds are animated textures rather than 3D objects but the HUD-girl, the Robot fish, the greetings robot and the crow at the end are all proper texturemapped 3D objects.
The robot spider and mountain scenes crawled along nicely at about 5 fps on my 1200/060 so I guess they haven't been checked on a proper Amiga (Kalms' 060 card broke before they went to Assembly so he had to finish coding the demo in UAE).
There is no question whatsoever that what TBL are doing _is_ pushing the limits of what 060+AGA can do and I'm pretty certain there's a lot of good assembly code in there. If not only for the fact that Kalms' c2p routines seems to be used by quite a lot of other coders.
If you miss Future Crew, who to my knowledge never released an Amiga demo, I can't see why you're bashing TBL...
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jlariv8957 wrote:
I made two videos from this demo with Winuae compressed using DivX. witch are far better than those I've seen til now: one for general PC (~55mb) and one for the Pocket Pc (~17Mb) just to amaze your colleagues !
You can download them from Emule/Edonkey by searching "amiga assembly" or use my FTP
ftp:jlhome.fr
login : amiga (no password)
up to 5 connections allowed at the same time, please be patient !
Thanks man, leechin it as we speak.
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@mihcael
Fraps worked perfectly, thanks :-)
@Thread
The demo plays perfectly under UAE on my Media Center PC. I have used Fraps to capture the video, but turned off sound emulation in UAE and audio capture in Fraps to get the best video capture possible. I'm just working on mixing the high quality MP3 using Final Cut on my Mac to get the audio and video in sync. This should be the best possible quality for the demo.
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moto
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refuse to use p2p clients. Has anyone got this video on ftp now, or is anyone seeding
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@weirdami
I don't know why anyone would advocate bittorrent over a direct FTP download.
Couple of reasons:
- files can be downloaded faster (minutes instead of 2 hours)
- downloaders are not limited to 5 or 10 simultanous downloads. download begins immediately instead of being blocked by ftp slots being full.
- the file will stay available longer than just what the initial uploader is able to keep the ftp up (depends on how long people are willing to seed it, naturally)
bittorrent economy (http://www.bittorrent.com/bittorrentecon.pdf)
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motorollin, have you not tried WinUAE's built-in AVI capture?
Cheers,
James
x
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Yes I tried that, but it was very slow. When I turned on video capture within UAE it skipped so many frames that it only appeared to be displaying about 1 FPS. Fraps OTOH, captured at 50FPS.
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moto
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Is there a torrent for this, if not would somebody do me a favour and create one and send me the torrent link please
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Hi all,
As promised, I took the jlariv8957 capture and replaced the audio by the original MP3 composed by Olof Gustafsson.
I also clipped 1 ou 2 seconds from the end of the video where the workbench was visible.
The video data was not transcoded, so no extra loss of quality. I used the Direct Stream option on VirtualDub.
It took me more it I was expecting, since I had to add an offset to start of the MP3. Moreover, due to slight timing differences between the original audio and the MP3, I also had to do a less than a second time shift - don't worry, I preserved the pitch. Although there is some extra processing over the original MP3, I hear no loss of quality and the timing is right (looking at the end the bird sounds seems syncronized).
This whole thing, due the the unnexpected time shift issue took me almost 2 hours :P But it's done.
Now the bad news ;)
I will not distribute it on a FTP since I often reboot my PC and my upload bandwith is ofter cluttered by use and abuse of P2P software ;)
So, I putted on filelodge webspace, on 3 .RAR parts. Free web space sucks... I had to split the file into 3 parts.
Important : Download only one part at a time. Otherwise, the server might kick you.
I may also seed it on emule if asked.
One last word : jlariv8957, I hope you don't mind that I distribute this version. If you do, tell me and I'll remove it from the 'net.
So, here it goes :
http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part1.rar (http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part1.rar)
http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part2.rar (http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part2.rar)
http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part3.rar (http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part3.rar)
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carls wrote:
Dr_Righteous wrote:
I'm probably in the minority here, but I was unimpressed with the demo. It's painfully obvious to me most of the work was done in Lightwave, which is available on just about every platform out there. Call me oldschool, but I'm far more impressed by demos done primarily in code... Preferably assembler... Written to take full advantage of the system's hardware directly.
Damn I miss Future Crew.
If you miss Future Crew, who to my knowledge never released an Amiga demo, I can't see why you're bashing TBL...
Well, there was Lapsuus (Future Crew = Future Mark = MadOnion 3dMark = Maturefurk)
But Future crew just stole effects and ideas from Amiga demos and recoded them in 386 asm for the PC. I just watched Second Reality again and still can't see anything in there that hadn't already been done on Amiga several years earlier (rotzooms, plasmas, glenzvectors). And a lot of these effects were easier to code for VGA thanks to the byte-per-pixel graphics. The only reason they became famous was because they were the first to do it on PC, which at the time was still largely a business machine.
They were good at what they did but they certainly weren't innovative or groundbreaking.
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@Lando
Well, there was Lapsuus (Future Crew = Future Mark = MadOnion 3dMark = Maturefurk)
Most of the FC guys left Remedy even before Max Payne. They do have a company called Bugbear Entertainment, but that's not related to futuremark, 3dmark or maturefurk (Bugbear relased FlatOut 2 recently).
No FC guys were involved in Lapsuus demo.
(This info is from Mikko, so it should be pretty accurate.)
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Piru wrote:
@Lando
Well, there was Lapsuus (Future Crew = Future Mark = MadOnion 3dMark = Maturefurk)
Most of the FC guys left Remedy even before Max Payne. They do have a company called Bugbear Entertainment, but that's not related to futuremark, 3dmark or maturefurk (Bugbear relased FlatOut 2 recently).
No FC guys were involved in Lapsuus demo.
(This info is from Mikko, so it should be pretty accurate.)
Thanks for verifying this.
As for Second Reality, which is a very good demo IMO, it featured some stuff that couldn't be made with a consumer-level Amiga at that point. The shaded 3D city, for example. I'd say it means as much to the PC scene as, for example, Desert Dream does to the Amiga scene (which is quite a lot). Kefrens didn't really feature anything new or extremely groundbreaking in DD except the overall impression of a well-polished demo.
Lapsuus is a good demo, but the 2x2 c2p really bugs me. A lot of the features, such as motion blur, are more or less lost in the blocky display.
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This thread inspired me to watch Desert Dream again. Holy crap what a demo that is! I mean, I know it's one of the best Amiga demos I've ever seen, but it was probably a year ago since I last watched it. Ahh, you've gotta love free culture when it's this good.
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That reminds one of my wishes for UAE : A special version just for making videos out of it ... Full CPU and chipset cycle waiting until the current frame and audio are saved on the .avi file...
Unfortunably, I don't have the time (and maybe skill) to take the winuae source and make this, but what do you think ?
Would be a nice idea for recording demos.