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Coffee House => Coffee House Boards => CH / Entertainment => Topic started by: Louis Dias on July 06, 2006, 03:57:13 AM

Title: Gamecube modding...
Post by: Louis Dias on July 06, 2006, 03:57:13 AM
FYI,

For anyone interested in Gamecube homebrew coding, please check out: www.gameparts.biz

Thanks,
Lou
Title: Re: Gamecube modding...
Post by: adolescent on July 07, 2006, 03:22:27 AM
How much for just a SD Gecko?  I already have a better case.
Title: Re: Gamecube modding...
Post by: Louis Dias on August 02, 2006, 09:37:45 PM
I was just about to post a number of individual SD Gecko's for sale.  $15.00
Title: Re: Gamecube modding...
Post by: Louis Dias on August 26, 2006, 02:56:50 PM
We will have gamebits in stock by the end of the week...
Title: Re: Gamecube modding...
Post by: Louis Dias on September 08, 2006, 08:55:58 PM
The gamebits are now in stock.

Send mail to the site if you are interested in a 3-way combo of a case, SD Gecko and Gamebit for $30 + shipping and I'll get a package deal listed for you in the color of your choice...

Or a case and Gamebit for $19.50.
Title: Re: Gamecube modding...
Post by: Louis Dias on October 26, 2006, 05:52:51 PM
Prices lowered a bit recently...
Title: Re: Gamecube modding...
Post by: on October 26, 2006, 06:55:11 PM
Is there a VB cross compiler available? ;-)
Title: Re: Gamecube modding...
Post by: Karlos on October 28, 2006, 12:35:36 PM
Quote

nicholas wrote:
Is there a VB cross compiler available? ;-)


probably .not

;-)
Title: Re: Gamecube modding...
Post by: Louis Dias on October 31, 2006, 12:24:47 PM
Quote

nicholas wrote:
Is there a VB cross compiler available? ;-)


You can't just let it go...

Well, I believe there may be a VB->C# translator since the 2 languages are functionally identical.  Then some rocket scientist like you can take that code and edit it to JAVA or C++.  :P

Anyway, I have a Wii reserved and for sale on www.gameparts.biz and will be adding Legend of Zelda tonight.  Be prepared to pay a few extra $$$.  I have another that I'll be putting on ebay the week before launch.

I may even consider putting my third Wii up for sale...  I can wait a few weeks to get it, I have way too many Gamecube games I still need to finish...
Title: Re: Gamecube modding...
Post by: Karlos on October 31, 2006, 12:42:22 PM
Woo, so is there a C# to VB converter as well? ;-)

-edit-

Apparently so - according to a quick google :-D
Title: Re: Gamecube modding...
Post by: Louis Dias on October 31, 2006, 02:34:55 PM
C-Sharpener , lol!

I still prefer VB syntax.  The discussion about E vs. C vs. VB syntax...  One of the arguments was about:

while (foo()) {bar()}

being shorter than

While foo()
     bar()
End While

my answer is:
1) programmers don't have to be speed-typists to be effective

2) we no longer only have 39141 bytes of free ram for BASIC programs

3) bar() is an ideal as in a strict sense and while/switch/if-then branching statements are 1 lone function that contains all the necessary code, but the reality it that they usually contain umpteen lines of code in the branches with more if-then (etc...) statements... so things get real messy and to me VB syntax just keeps it cleaner

from a business IT perspective, cleaner code; manageable code is preferred vs. whatever gets the job done the fastest

now back on topic:

VISIT www.gameparts.biz and BUY!
Title: Re: Gamecube modding...
Post by: Karlos on October 31, 2006, 02:54:07 PM
I'd prefer:
Code: [Select]

while (foo()) {
  bar();
}

-or-

While foo()
  bar()
End While


However, I find braces more than adequate. The argument that C's terseness is related to memory requirements is utter rubbish btw ;-)
Title: Re: Gamecube modding...
Post by: Louis Dias on November 06, 2006, 01:05:20 PM
I've posted my Legend of Zelda pre-order on www.gameparts.biz , I don't believe there will be any additional shipping charge if it's purchased with the Wii system I have on there.
Title: Re: Gamecube modding...
Post by: adolescent on November 11, 2006, 06:52:14 PM
Order placed.