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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: yssing on April 18, 2003, 10:28:56 AM

Title: howto get that bltmaskbitmaprastport() working
Post by: yssing on April 18, 2003, 10:28:56 AM
Hi all...  This have worked before, asking for some advice that is :-)

In the bltmaskbitmaprastport() function, it needs a singleplane mask pointer to determine where to blit and where not to blit.
My problem is, I am not sure how to define that pointer and how to load that single plane mask to that pointer.
Does anyone have an idea how to do it ??
Title: Re: howto get that bltmaskbitmaprastport() working
Post by: iamaboringperson on April 18, 2003, 10:33:34 PM
there is plenty of info in a thread that i created on the amigaos programming section - i think its called 'blitting' or somthing

-edit-

http://www.amiga.org/forums/showthread.php?t=880 (http://www.amiga.org/forums/showthread.php?t=880)
Title: Re: howto get that bltmaskbitmaprastport() working
Post by: Micha1701 on April 19, 2003, 12:10:52 AM
Hi!

With the tool AGAIFF you can create such a Maskfile out of a IFF (or datatypes) File.

Download it here:

AGAIFF29.lha on AmiNET (http://ftp://de.aminet.net/pub/aminet/gfx/conv/AGAiff29.lha)