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Amiga computer related discussion => Amiga Hardware Issues and discussion => Topic started by: Roman78 on January 18, 2006, 06:53:12 PM

Title: Problems whit games on an A1200
Post by: Roman78 on January 18, 2006, 06:53:12 PM
I have buyed me an A1200 to play and store games. Now i wanted to play some games on the A1200 and some games are not running. Like Turrican and Slikworm. Some wont start, some start til the intro.

Some other games wil run fine. I also tried an AGA game and that one wont also not start.

So is there somethink whit tha amiga? Os 3.0 runs fine. There is no Extention installed, only a 850meg harddisk. Aslo tryed whitout harddisk.

What is the problem???
Title: Re: Problems whit games on an A1200
Post by: amigagr on January 18, 2006, 07:04:38 PM
a lot of old games that has writen for the a500 ocs graphics chip and the 68000 cpu don't run on the a1200 if you don't make a fiew tricks while the a1200 boots up. right after you power on the amiga hold and keep both the 2 mouse buttons, and at the screen that will appear change the display options to original, after that in the boot options check the ''disable cpu caches '' and restart the amiga. you can try these sets together or one by one and see how/and if the games work. how much free ram you have after a normal boot? maybe and this has something to do in a second level...
Title: Re: Problems whit games on an A1200
Post by: Roman78 on January 18, 2006, 07:10:47 PM
Can i enable and disable this function? I also want store the games on the harddisk whit WHDload. Is that than a problem? On the A600 all games run fine. Strange is that the cardgame that is written for the AGA chip is also not running. That's the only AGA game i have.

I wil try this to nigth.

I have 1.2 meg free.
Title: Re: Problems whit games on an A1200
Post by: amigagr on January 18, 2006, 07:21:16 PM
As far as i know the ocs can't turn back to aga without reboot. If you boot with aga yes you can use ''killaga''
commands from the shell (if you have any in your c: directory, if not, you can search at aminet for this. With some shell commands you can turn on and of the cache of the cpu after the boot. I never use the WHDload and i don't know how it works but if you have a setup that runs ok on the a600 go and copy it to the a1200! probably will work. As for the aga game,maybe  it needs ram... try to find at least a ram expansion or even better a 68030 accelarator to gain more cpu power together with more ram
Title: Re: Problems whit games on an A1200
Post by: Roman78 on January 18, 2006, 07:48:19 PM
Just tryd it and it works for the most games. That cache turnoff. But not on Turrican 1. Even the Original or enhanced chipset wont work (at original it sais that i need more ram).

Xenon II and Slikworm are running now. I get an 8 Meg extention about a couple of days.

Geeee i like that 8-bit electronic sound (Xenon II intro just runs)......

Strange thing is that Turrican wil run whit cache off but that the images are weired. Like twisted. Don't know how to discribe... cant see a thing, all colors are mixed up.
Title: Re: Problems whit games on an A1200
Post by: amigagr on January 18, 2006, 07:56:18 PM
run snoopdos (from aminet too) before any program or game to find why the other games don't run. it will report what is the game/program load at run time and maybe this way you will discover what is not going well. files,assigns that are missing etc. (don't work always but helps a lot quiet enough times)
Title: Re: Problems whit games on an A1200
Post by: dandelion on January 18, 2006, 08:01:29 PM
Snoopdos is an excellent idea for tracking down problems with programs running in a Workbench environment. Not sure how useful it will be for running floppy-based games though!
Title: Re: Problems whit games on an A1200
Post by: keropi on January 18, 2006, 08:04:45 PM
games and a1200???

the BEST solution by far:

a 030 accelerator with 8+ MB FAST RAM
OS 3.1+ (3.9 preffered)
HD 4+ GB
register WHDLOAD

then you will be able to play games with ease , no floppies, no loading times etc...
all other ways just are not worth the time/effort, this is 2006 and whdload is here...
Title: Re: Problems whit games on an A1200
Post by: Tomas on January 18, 2006, 08:30:12 PM
You need to use the WHDload version with many older games. Some do work from floppy if you softkick it to 1.3. But since you already have a hard drive, then the best option is WHDload.
Title: Re: Problems whit games on an A1200
Post by: coldfish on January 19, 2006, 03:50:09 AM
by keropi

Quote
games and a1200???

the BEST solution by far:

a 030 accelerator with 8+ MB FAST RAM
OS 3.1+ (3.9 preffered)
HD 4+ GB
register WHDLOAD

then you will be able to play games with ease , no floppies, no loading times etc...
all other ways just are not worth the time/effort, this is 2006 and whdload is here...


I had that configuration except the HD was 2GB - '030 @ 40Mhz - 16Mb; and while it was good to see my A1200 run older games properly and boot them from HD, you still have to hope there is a patch specific to the game you want to run and that your disks are compatable with the patch (no cracked copies), buying Amiga originals is not only expensive in many cases, but also very difficult to find in 2006.  Having been there and done that I can strongly suggest...

the BEST solution by far:

WinUAE

simple.
Title: Re: Problems whit games on an A1200
Post by: Hyperspeed on January 19, 2006, 07:45:55 AM
Anyone reccomending UAE over a REAL Amiga with WHDLoad is going to get a boot in the testiculae!
Title: Re: Problems whit games on an A1200
Post by: TNovosel on January 19, 2006, 07:49:12 AM
I download most WhdLoad games from http://www.deadwoodinc.net/killergorilla
on my A1240/50 AGA/Os3.9, and all games work fine.
On 20Gb HD I have about 2 Gb of old amiga games.
WhdLoad work suberb, only sometimes you must set tooltype for non working games. (nommu, nocache, etc).
And the best thing is you can quit all games with * or F10 and  back to wb.

Regards
Title: Re: Problems whit games on an A1200
Post by: amiga1084 on January 19, 2006, 10:13:13 AM
Hello Roman78,

Try a program called Relokick, which was made by Commodore
in secret and put on CU Amiga magazine in early 1993.It loads the 1.3 Kickstart rom into memory and works with most OCS/ECS games and demo's.
If you would like copy of Relokick email me at But for Turrican 1 it won't work on AGA machine as I have the same problem on my A4000T.You can only run it on emulation or old OCS/ECS Amiga.
Its my all time favorite Amiga game too.
Regards Merv :roll:
Title: Re: Problems whit games on an A1200
Post by: zipper on January 19, 2006, 11:36:28 AM
Quote

amiga1084 wrote:
Try a program called Relokick, which was made by Commodore
in secret and put on CU Amiga magazine in early 1993.


I think some Polish coder/cracker did it - is that rom file legal?
Title: Re: Problems whit games on an A1200
Post by: coldfish on January 19, 2006, 01:05:58 PM
@Hyperspeed

Quote
Anyone reccomending UAE over a REAL Amiga with WHDLoad is going to get a boot in the testiculae!


:-D LOL! Consider me booted, however I've tried both methods and have formed an -informed- opinion.

For simplicity, reliability, compatability, value and versatility WinUAE wins easily by a frikken landslide!!!

For those who -want- to spend their money and time tracking down a mouldy old legit copy of a game, and then spend some more time looking for the WHD patch, and then some cash on regestering WHDload so they can play 15 year old games without a stupid timed spash screen, and then spend some more time installing the game on their HD only to find that floppy #8 is horribly corrupted, WHD wins.

...and I didnt even mention, WHDload bugs & limitations, having to mess around with Tooltypes, PAL/NTSC issues, unsupported-hardware issues, bah!

enjoy.  :-P  
Title: Re: Problems whit games on an A1200
Post by: Hyperspeed on January 19, 2006, 11:13:23 PM
When you get the legit game though you get a nice glossy box, manual (with accompanying protection codes), a T-shirt maybe (Akira?), some stickers (Zool!) and the story of the game. You also have a backup should something go wrong with the game on the hard disk.

How do you play WinUAE on a proper communal display device like a large TV or projector? PC video out sucks, imagine the hassles of PAL/NTSC then!

Surely the whole thing with WinUAE is illegal since PCs can't read Amiga disks so how do they get the ADF in the first place? The chances of old viruses re-appearing is also great - BOBEK2 anyone!?

I can see the appeal of keeping a laptop with WinUAE since noone has made a truly portable Amiga (PAWS most certainly does not count), but for the full multimedia experience I'd say the 'Real McCoy' is your best bet.

Shame on you for suggesting otherwise, Father.
Title: Re: Problems whit games on an A1200
Post by: coldfish on January 20, 2006, 02:26:39 AM
Father Jack: Feck Arse! ;o)

A few years back I would've agreed with everything you say.  Now however, its just easier(+++) to get Amiga games up and running on WinUAE.  

You dont have to worry about corrupted floppies or aging floppy drives.  Original Amiga floppies are well past their use by date, so you cant depend on them at all as backups.  Getting OCS/ECS games to work accurately on an AGA Amiga can be a real P in the A.  In light of all this, the emulation movement has probably done more for data preservation than all the mad floppy collectors out there put together.  At least in ADF form the data can be easily stored and duplicated.

I have several machines with WinUAE, a Compaq laptop running AIAB, a MAME arcade machine with a genuine 51cm arcade CRT at 15kHz and a small HTPC which plays through a standard TV or through a 5" handheld LCD/Joypad I've built.