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Amiga computer related discussion => Amiga Gaming => Topic started by: motorollin on December 20, 2005, 12:13:20 PM
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Ages (years) ago there was a non-playable demo of a game in progress on Aminet. It was a space battle kind of affair, and the author claimed it was the most advanced game of its kind at the time. I never got it to run, but was very intrigued by it.
I seem to remember that in the readme for the game, there was something about "what would happen if I ran the demo on 2 Amigas and pointed the screens at each other" and the answer he gave was that it would open a portal to another dimension :lol:
That's all I know about the game as I never actually played it, and can't remember anything else. Anyone have any idea?
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moto
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I remember a few years ago (probably circa 1997/98/99) there were several space type games that were supposed to be very advanced.
Lambda which was a Freespace type game, it got to a stage where the author released a kind of alpha release, where the engine was working but you couldn't really do anything. The graphics were top with absolutely amazing lighting effects even on a 8mb 030/50 AGA system. It's a shame that one never took off. I got that one off Aminet.
Then there was the massive game that never took off even though there was a massive international effort. Explorer 2260, god that game looked like the new Elite and I loved reading CU Amiga detailing the progress of this game. It's a real shame that that never took off as there aren't too many decent 1st person perspective space fight/trade simulators out there, especially one of this magnitude.
Oh and one final game that had potential but didn't see the light of day - Golem. If anyone ever managed to get their hands on that aside from the fact that you didn't have much control how much of a graphic orgy was that game?
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Hmmm it might have been Lambda. I never actually saw screenshots so I can tell if it is the same one.
Don't get us started on unreleased games...
(Putty Squad mumble mumble...)
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moto
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Yeah, Lambda had some serious potential. Graphically it was good, if offered a tonne of potential and beat most the space shooter sims we had at the time.
I showed a few people the Lambda engine and introduced them to other 'works in progress' and some of them latched back onto the Amiga, until nothing came out.
I always liked seeing developed games that pushed the boundries of what the Amiga could do. As I said, Lambda really showed the potential of my 030/50 AGA set up. Nothing special as a system goes, but that game put shame to some of the software on my then P3 450.
Putty squad - damn there was a game I wish was released, but then that list could go on forever...
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I managed to find a SNES ROM image of Putty Squad to play in an emulator. I don't really feel bad about downloading it, as I preordered it from Alive Mediasoft and paid, but never got the game.
It was a really good game, and I did complete it. I just wish I could play it on my Amiga. As I understand it, the game was finished, but never released. There must be a copy somewhere?
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moto
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Isn't Andrew Korn still around? Maybe he has a review copy of Putty Squad :-D Andrew, are you there? :-)
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moto