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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: adonay on December 17, 2005, 02:07:45 PM

Title: Winamp not real mod player
Post by: adonay on December 17, 2005, 02:07:45 PM
Hi i fired upp hippoplayer a coupple of days ago and found out that all my mod files sounded different like more crispy soundways is this due to the Paula or has it got something to do with the framedrop winamp makes  :-?

annyways the sound from the amiga is partly better even in FT2 is it just me who have this problem on the pc side ??


i use a soundblaster live soundcard on the pc side and a delfina\paula on the 1200


adonay :-D
Title: Re: Winamp not real mod player
Post by: blobrana on December 17, 2005, 02:32:34 PM
Hum,
it may just need the settings tweaked.

But try DeliPlayer...
http://www.deliplayer.com/ (http://www.deliplayer.com/)
Title: Re: Winamp not real mod player
Post by: bilko9070 on December 17, 2005, 03:09:11 PM
.mods will always sound best on a real amiga (imo). ;-)
Title: Re: Winamp not real mod player
Post by: graffias79 on December 17, 2005, 03:32:04 PM
Hi, it's because your soundcard is interpolating the audio data.  every sample rate you throw at the sb live gets assigned a specific cutoff frequency (about half of the sample rate) to reduce aliasing as well.

It's just how the audio system on the pc tends to work.
Title: Re: Winamp not real mod player
Post by: adonay on December 17, 2005, 03:38:58 PM
well i did manage to locate fast tracker 2 for pc same thing there. I of course use skale tracker for the pc (the best ft2 clone) and the sound simply dont have the same hot feeling as with the amiga.
Its quite weird realy i also find the sound more detailed than what the pc is able too do.
Why?!?!?! i use both the Delfina card and paula with and without AHI the sound is the same crispy detailed sound.
while on the pc sound the mods some times getts messed upp not sounding right even missing channels.And i am using quality mod trackers for pc as well?!?   :-?
well most people would say you have probbably got some hardware\software issues on your pc, wich is totaly wrong since i have tried 7 different soundcards 3 different oses and 5 different x86 based mashines.
Could it be that our new 2ghz cpus+ is to fast to do the job right while skipping frames etc ?!?!

anny ideas please let me know.
ohh and btw the hifi i use is A HI END system with thease components HEGEL H1 HEGEL H2 NORDOST RED DAWN and System audio EXPLORROR speakers all ultra hi quality components, whith this sayed i find the best sound quality comming from the good old amiga hardware funny come to think about the super good sound cards we get on the pc to day

adonay :-D
Title: Re: Winamp not real mod player
Post by: SamuraiCrow on December 17, 2005, 04:27:41 PM
In SkaleTracker you can turn off the sample interpolation for the crisp sound if you want to.  Most people don't, which is why WinAmp doesn't have an option for it.
Title: Re: Winamp not real mod player
Post by: Karlos on December 17, 2005, 04:42:42 PM
@adonay

The problem has already been stated. The PC sound hardware basically interpolates all the samples so that they don't get aliasing sounds.

It is those very same aliasing sounds that tend to make things sound brighter and more metallic on the amiga. If you play a 27kHz sample (usually A#3) on the amiga at a different note (eg C-2), you get a hell of a lot of aliasing effects but we are used to those sounds and they are actually taken advantage of in many mod files, just as a lot of old 8/12-bit sample/drum machine hardware nowadays is sought after for the same reason ;-)

Secondly, the Paula's DAC's are none linear which alters the feel of the sound.

The only way to play these more 'authentically' in winamp is to turn off all the sample interpolation etc. for the mod playback.
Title: Re: Winamp not real mod player
Post by: adonay on December 17, 2005, 05:18:27 PM
@samuraicrow @karlos

thank you.
well i dont see the point of using the pc for mods no more annyways. funny realy if i make a xm file in skale i can play it in eagle player\hippo and the thing sound after my opinion just better


adonay :-D
Title: Re: Winamp not real mod player
Post by: B00tDisk on December 17, 2005, 07:03:39 PM
Quote

bilko9070 wrote:
.mods will always sound best on a real amiga (imo). ;-)


{bleep}ty 8-bit sound to the rescue, eh?   :roll:
Title: Re: Winamp not real mod player
Post by: Tomas on December 17, 2005, 07:07:20 PM
Winamp upsamples the sound to 44khz and also has various of filters enabled at default.. This can be the reason to why it sounds so different from the Amiga.

I believe you can tweak these settings in the module plugin of winamp.
Title: Re: Winamp not real mod player
Post by: XDelusion on December 17, 2005, 08:52:18 PM
What exactly does "aliasing effects" mean?
Title: Re: Winamp not real mod player
Post by: Merc on December 17, 2005, 10:41:46 PM
It's because Winamp by default has interpolation turned on.  If you go into the settings for the mod plugin, and turn off interpolation, the sound should improve (IMHO) and sound about the same as on a real Amiga :)

Unfortunately Winamp seems to have issues with some mods, and gets the timing or pitch wrong once in a while.
Title: Re: Winamp not real mod player
Post by: Legerdemain on December 17, 2005, 11:51:37 PM
Of all the computers at home I'd have to say that the Amiga beats them all, at least when it comes to the noise level. With the Mediator and the SB128 I've got no noise at all. I can turn up the volume to max (without playing anything) and the noise is zero. On the various PC:s and consoles in my home, they all bring up the noise level to unbearable amounts at too high volumes.

Oh, well, not really thread realted, but anyways...
Title: Re: Winamp not real mod player
Post by: SamuraiCrow on December 18, 2005, 02:22:16 AM
Quote

Tomas wrote:
Winamp upsamples the sound to 44khz and also has various of filters enabled at default.. This can be the reason to why it sounds so different from the Amiga.

I believe you can tweak these settings in the module plugin of winamp.


Not in the latest version of WinAmp.

What is more disturbing is that WinAmp's module player is adapted from MikMod.  This is the same module player that is used in SDL_Mixer and therefore in SimplePlay on AmigaOS 4.  :oops:
Title: Re: Winamp not real mod player
Post by: Thematic on December 20, 2005, 07:36:42 PM
SDL doesn't try to "improve" the sound though, I think the sound is better but certainly it's quite lacking regarding Protracker/Noisetracker module compatibility.
Title: Re: Winamp not real mod player
Post by: Piru on December 20, 2005, 07:57:17 PM
@adonay

MikMod, modplug, DeliPlayer etc just play many of the modules wrong, and often without proper filter emulation.

uade (http://zakalwe.virtuaalipalvelin.net/uade/) is different, it uses the original player routines with m68k emulation, so the sound is 1:1 to the real thing. Also, the latest uade includes very precise filter emulation to give you the "damped" sound of the original A500 (if you want)...
Title: Re: Winamp not real mod player
Post by: adonay on December 20, 2005, 08:00:14 PM
@Piru

Thanks but i dont use UNIX so i cant realy use this app

Adonay :-D
Title: Re: Winamp not real mod player
Post by: Piru on December 20, 2005, 08:14:43 PM
@adonay

Well, if you really can't use uade, DeliPlayer is your friend.
Title: Re: Winamp not real mod player
Post by: dawiper on December 21, 2005, 03:12:52 PM
I've found "modplug tracker", with all effects turned off, no cross channel mixing and resampling set to "no resampling", to sound pretty close to the original. (Never done a cross compare, though)