Amiga.org

Amiga computer related discussion => Amiga Gaming => Topic started by: lionstorm on March 21, 2003, 10:15:44 AM

Title: how comfortable it is...
Post by: lionstorm on March 21, 2003, 10:15:44 AM
to play doom or quake between 2 amigas through serial or parallele port ?
Lio
Title: Re: how comfortable it is...
Post by: Elektro on March 21, 2003, 10:41:59 AM
Your ass may hurt after a couple of hours.

 :-D
Title: Re: how comfortable it is...
Post by: rhino on March 21, 2003, 10:55:39 AM
Most modern games use TCP/IP networking rather than a direct serial or parallel connection. This means you'll need a TCP/IP stack (Miami, Genesis etc.) on each machine and a PPP or SLIP connection over the serial port. There is also a SANA 2 driver (PLIP) for TCP/IP networking over a parallel cable but I've never tried it.

After you've got that setup then any game that uses TCP/IP should work well. You might find that performance is limited by the speed of the serial port and the fact that at higher transfer rates it uses a lot of CPU time. A fast serial port add-on could help there but if you're going to spend money it's worth considering an Ethernet setup.

Robert
Title: Re: how comfortable it is...
Post by: lionstorm on March 24, 2003, 08:42:17 AM
thanks.
I dont want to spend more for my classic amigas, I already bought a faster serial/parallele port (VarIO) for the towerized one.
Lio
Title: Re: how comfortable it is...
Post by: Warface on March 24, 2003, 09:59:23 AM
Well, not Lan, but I tried out both via Internet and an 56K modem.

Quake has a pretty old and inefficient multiplayer solution, which makes it very dependant on the player's connection speed. (the faster connection usually wins) QuakeWorld has a much more advanced networking, yet a considerable difference in connection speed still can be lethal. (Try the TC MOD Chapter Honour tho, that has a very fair multiplayer, where connection speed is not as dependant)

As to doom: that was very very primitive, even comparing with Q1. It requires a huge bandwidth and was almost unplayable.

That's all I can tell :-)