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Coffee House => Coffee House Boards => CH / Science and Technology => Topic started by: on August 08, 2005, 02:58:30 PM

Title: Motorola A1000
Post by: on August 08, 2005, 02:58:30 PM
Motorola A1000 Smartphone (http://direct.motorola.com/eng/Web_ProductHome.asp?country=GBR&language=ENG&productid=29249)

This baby rocks!  It's even got a GPS navigator built in. :-)

I wonder if it has a PPC inside it rather than an ARM?

It runs the Symbian OS.  I'll get it in the post tomorrow, so I'm off to find cool software for it!

Anyone else got one of these?
Title: Re: I got myself a smartphone :-)
Post by: on August 08, 2005, 03:16:32 PM
Frodo C64 Emulator for SymbianOS (http://e32frodo.sourceforge.net/)

MAME Arcade Emulator for Symbian! (http://www.harmonicode.com/EEMame/) :-o

Sega Genesis/Megadrive Emulator for Symbian (http://picodrive.atspace.com/)

Atari ST, SNES, NES, GB, NeoGeo, SCUMMVM and others too! (http://ngage.dcemu.co.uk/)

UAE would be nice! :-)
Title: Re: Motorola A1000
Post by: bloodline on August 08, 2005, 04:23:54 PM
Quote

mdma wrote:

I wonder if it has a PPC inside it rather than an ARM?



Nah, it will be an ARM based dragonball.
Title: Re: Motorola A1000
Post by: on August 08, 2005, 04:39:47 PM
Quote

bloodline wrote:
Quote

mdma wrote:

I wonder if it has a PPC inside it rather than an ARM?



Nah, it will be an ARM based dragonball.


Oh yes, I forgot the Dragonball wasn't 68k based anymore.

Still, I'm looking forward to playing with the SDK.
Title: Re: Motorola A1000
Post by: bloodline on August 09, 2005, 08:00:49 AM
Unless you want to open up your phone, this site might give you an insight into the guts of the phone.

http://www.367net.com/mobile_phone_spare_parts/motorola_spare_parts.asp

-Edit- Looks to me like (And no, I'm not opening up my V3 to confirm) Motorola are using a standard Texas Instruments ARM7 based CPU.
Title: Re: Motorola A1000
Post by: Karlos on August 09, 2005, 01:53:00 PM
Quote

mdma wrote:
Still, I'm looking forward to playing with the SDK.


Port my C++ framwork, I'll give you the all the source :lol:
Title: Re: Motorola A1000
Post by: whabang on August 09, 2005, 08:30:21 PM
I take it that it doesn't have a 68000...
Title: Re: Motorola A1000
Post by: on August 09, 2005, 08:53:49 PM
Quote

Karlos wrote:
Quote

mdma wrote:
Still, I'm looking forward to playing with the SDK.


Port my C++ framwork, I'll give you the all the source :lol:


Any opportunity to pimp your bee-atch eh? ;-)
Title: Re: Motorola A1000
Post by: on August 09, 2005, 08:54:56 PM
Quote

whabang wrote:
I take it that it doesn't have a 68000...


Would be cool if it had a Coldfire, or 68k based Dragonball CPU.

Alas it doesn't.

Anyone up for an AROS port to ARM? :-)
Title: Re: Motorola A1000
Post by: odin on August 10, 2005, 01:21:34 AM
Does it still make phonecalls and fit in a small trouserpocket?
Title: Re: Motorola A1000
Post by: on August 10, 2005, 01:53:04 AM
Quote

odin wrote:
Does it still make phonecalls and fit in a small trouserpocket?


Yes, but it has no number buttons to make calls with!

It's trouser pocket shaped too, which is convenient. ;-)
Title: Re: Motorola A1000
Post by: bloodline on August 17, 2005, 01:57:34 PM
Looks like Motorola use the PIC microcontroller in their phones :-?

http://www.motomodders.net/Default.aspx?g=posts&t=3631