Amiga.org

Amiga computer related discussion => Amiga Gaming => Topic started by: doctorq on June 29, 2005, 09:34:57 PM

Title: Problems with Quake 2
Post by: doctorq on June 29, 2005, 09:34:57 PM
Hi,

I´m having problems with my Quake 2 installation on my Amiga 1200 with BlizzardPPC and Mediator/Voodoo3.

The thing is, when I doubleclick the QuakeIIGUI icon in my Quake2 drawer, then the intro loads with the id logo banging through the screen in fullscreen. All well there. It then loads the main menu, but it pops up in a window, which I´d rather have was in fullscreen. How can I force the program to open all its screens in fullscreen? It is quite annoying to first see fullscreen, then window, then fullscreen and then window once again when I´m about to play.

Second thing is, when the game has loaded, and I ready to play, all my character does is to go around in circles. This of course makes it unplayable unfortunately.

The sad thing is, I only have this installation, as I lost the Quake II box when moving. Can someone help out, or do I have to buy this game once again? If so, does anyone have the fully boxed game they would want to sell?
Title: Re: Problems with Quake 2
Post by: doctorq on June 30, 2005, 07:08:28 AM
:bump:
Title: Re: Problems with Quake 2
Post by: keropi on June 30, 2005, 09:14:39 AM
I had the same prob, I think I used a res of 640x480 and it fixed the small screen bug... anyway the game is not very playable on the amiga, so if u can't fix it, don't worry...
Title: Re: Problems with Quake 2
Post by: lempkee on June 30, 2005, 09:33:43 AM
keropi: i have played Q2 on classic Amiga for years, it is fully playable (27 FPS in 640x480) ...u need ot check your head :-) (and yes my classic Amiga is a PPC Amiga and Q2 is just as fast (well atleast) as Q1 Hw Render version (the old GLQuake)

docq:quake 2 never came in a full box, it only came in a jewel case.  , anyway if u regged at hyperion they will give you the help needed though i recomend you to delete your config file and start the game then but not in hw render this time, select the first run option.



Title: Re: Problems with Quake 2
Post by: doctorq on June 30, 2005, 09:48:38 AM
@lempkee

Maybe I have confused it with Heretic 2 then? Better have to take a look around here, and see if it pops up.

Anyway, the problem is, when I click the QuakeIIGUI icon, the game loads, shouldn´t a GUI pop up like with WipeOut? Or does it just boot right into the game?

@keropi

When Im able to play the game it runs mighty fast, just as fast on my laptop PC, so no problems running Q2 on AMiga.
Title: Re: Problems with Quake 2
Post by: Thomas on June 30, 2005, 10:21:04 AM

Quake2 itself is a shell program which can only be run from the command line. Therefore QuakeIIGUI was created which opens a window and allows you to change options comfortably.

So yes, if you double click QuakeIIGUI, a window should pop up before the game starts. You might want to run SnoopDOS in order to check for missing libraries. You are probably missing wizard.library. Another reason could be that there are some settings which tell QuakeIIGUI to immediately run the game. Check the icon's tooltypes.

As for the person always running in circles, if you've got a Mroocheck, Cocolino, Topolino or other mouse adapter, disable the wheel driver before you run Quake2 (or Quake1 or Heretic2 or similar games). It interferes with lowlevel.library which is used to read the game controllers.

Bye,
Thomas
Title: Re: Problems with Quake 2
Post by: doctorq on June 30, 2005, 10:39:42 AM
Wizard.library is both in libs and in progdir, but maybe it´s  missing something else aswell. If I try to just go to a Shell and type Quake2 the machine just hangs :-(

Just ordinary mouse connected, so no adaptor is playing tricks on me.

I found out that if I delete the config file in baseq2, and then start the game the character doesn´t run around in circles. At the next start of the game it does :-(
Title: Re: Problems with Quake 2
Post by: keropi on June 30, 2005, 11:01:46 AM
since when ~27fps is acceptable for a 3DFPS??? even DOOM run on a constant 35FPS...
and if your laptop doctorq runs Q2 at the same speed as the amiga, either check it for probs or throw it away since it is old...  :-D
Title: Re: Problems with Quake 2
Post by: doctorq on June 30, 2005, 11:23:47 AM
Turns out that my settings wouldn´t been saved when run through the GUI file. No tooltypes was present in my icon, as I just had copied a icon to the file, as the original where deleted :-(

Runs now, perfectly I might add :-)

@keropi

I wouldn´t mind throwing the laptop away, but since it´s only two years old, I can´t justify it.

Maybe you should better try to dig into how you could get your Q2 running smoothly. The background demo runs as fast on my Amiga as it would on a PC. The only difference would be the screensize.

Maybe 27 fps isn´t enough for you, but it is for me. Dunno what fps rate it runs at here anyway.

Title: Re: Problems with Quake 2
Post by: Karlos on June 30, 2005, 03:01:55 PM
In my experience, boasting about / demanding high framerates in FPS games are just a way of trying to hide personal inadequacies in gaming skill (and probably other places :lol:).

I retired plenty of people in networked Quake 1 games at university, running at a mere 15-20fps.

Consistency of framerate is *far* more important. Give me a solid 27fps over a highly variable (even if on average faster) framerate any day.