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The "Not Quite Amiga but still computer related category" => Alternative Operating Systems => Topic started by: riccofl on June 03, 2005, 01:17:36 AM

Title: The new Windows 2006, the benefits?
Post by: riccofl on June 03, 2005, 01:17:36 AM
Will you still be able to run WinUAE?

Last night I saw a video where Microsoft presented a 3D feature  in the new version of Windows. The cool thing about this feature was that you could flip the screen around and make a post-it note. Other than that, what in the world can you use this feature for? I don't see any benefit in watching my web pages sideways. Hope I am not asking another 640KB of Memory is enough question.

Also, I saw a feature where Windows will read a portion through a memory card to boot up extremly fast. Has that idea any relation to Amiga ROM or RAD?

Other than that, is there something special awesome about the new version of Windows?
Title: Re: The new Windows 2006, the benefits?
Post by: Karlos on June 03, 2005, 01:27:55 AM
Quote

riccofl wrote:
Other than that, what in the world can you use this feature for?


So that they can say "look, we have a 3D accelerated graphical user interface engine too." to all the MacOS X users :lol:

Other than that it is completely pointless, I expect.

The principal benefit of as 3D accelerated desktop is user interface speed. So much time and effort has gone into pushing the 3D hardware envelope this last decade that not using their 3D capabilites for conventional user interface rendering is a waste.

Of course once you have such an underpinning, the eyecandy people get hold of it and insist on doing the above mentioned gimmicky bollocks that I usually strive to get rid of within 30 seconds of starting a system :lol:
Title: Re: The new Windows 2006, the benefits?
Post by: adz on June 03, 2005, 01:46:58 AM
Yeah, eye candy sucks, too much clutter, too much colour ;-) Give me a text based terminal anyday. TBH, looking at the next generation of Windows OS's, I'll be sticking with XP for a loooong time, besides the only reason I run Windows is for gaming, I do all my work on either SuSE or OS X.
Title: Re: The new Windows 2006, the benefits?
Post by: mattabat on June 03, 2005, 04:12:31 AM
Naaah, nothing to do with Amiga ROM or RAM IMHO.
These new features of Windows are clearly useless.
No wonder Microsoft has to advertise Windows XP on TV here  in Australia - they are quite afraid their new OS won't get any takers.
Title: Re: The new Windows 2006, the benefits?
Post by: Trev on June 03, 2005, 05:22:14 AM
Quote
The principal benefit of as 3D accelerated desktop is user interface speed. So much time and effort has gone into pushing the 3D hardware envelope this last decade that not using their 3D capabilites for conventional user interface rendering is a waste.


Well, just about every chipset since the Voodoo Banshee has included features for accelerating 100% of the Windows GDI API, and full DirectDraw support (now part of Direct3D, I think) followed soon after. I don't see any benefit to a 3D interface on a 2D surface--unless someone comes up with a substantially different mode for controlling productivity applications.

Anyhow, it's still just Windows NT. The kernel has improvments and new features, but a prettier Windows Explorer and XML-based everything doesn't really do anything for me. :-/
Title: Re: The new Windows 2006, the benefits?
Post by: seer on June 03, 2005, 07:02:03 AM
Anyhow, it's still just Windows NT. The kernel has improvments and new features, but a prettier Windows Explorer and XML-based everything doesn't really do anything for me. :-/

Hm. Have you used it ?

Even the Alpha currently "available" uses a "explorer" that's different then that of XP. Longhorn is going to "break" more drivers and programs then XP did, tho legacy compatebility (sp?) should improve.

Besides, XP standard theme is eyecandy only. With longhorn it's more user friendly. Even for an Alpha, I liked it, while I really dislike the 2000/XP interface.
Title: Re: The new Windows 2006, the benefits?
Post by: NoFastMem on June 03, 2005, 09:24:25 AM
Windows 2000 was the closest thing to a truly decent Windows. Come to think of it, releasing it was probably a mistake. ;-)
Title: Re: The new Windows 2006, the benefits?
Post by: Noster on June 03, 2005, 09:51:47 AM
Hi,

> Other than that, is there something special awesome about the new version of Windows?
Yeah, very restrictive DRM (digital right management). Every contents you purchase for your computer (videos or any music titles) will be bundled with your computer hardware/software. If any part of your computer gets broken (hd, motherboard, or anything else) you won't be able to use that stuff any more, you will need to buy it again!

I say, thanks to Bill and his man and remain using my Amiga, Linux, and for some old games and my office 97 pack Windows 98. I hope that AmigaOS 4.0 is released soon.

Noster
Title: Re: The new Windows 2006, the benefits?
Post by: mikeymike on June 03, 2005, 09:59:00 AM
Quote

NoFastMem wrote:
Windows 2000 was the closest thing to a truly decent Windows. Come to think of it, releasing it was probably a mistake. ;-)


Personally, I'm wondering how long I will be able to practically use it for.  I was forced off NT4 by hardware changes, I wonder what it'll be this time.  Though it seems that with every MS OS release, the more configuring that needs to be done to make it a responsive OS with a reasonably small memory footprint (for Windows).
Title: Re: The new Windows 2006, the benefits?
Post by: adz on June 03, 2005, 10:14:16 AM
@NoFastMem

TPG????
Title: Re: The new Windows 2006, the benefits?
Post by: Framiga on June 03, 2005, 10:35:38 AM
@mattabat
Quote
No wonder Microsoft has to advertise Windows XP on TV here in Australia - they are quite afraid their new OS won't get any takers.

WinXP TV adv here in Italy too.

Title: Re: The new Windows 2006, the benefits?
Post by: T_Bone on June 03, 2005, 10:50:21 AM
Quote

mikeymike wrote:
Quote

NoFastMem wrote:
Windows 2000 was the closest thing to a truly decent Windows. Come to think of it, releasing it was probably a mistake. ;-)


Personally, I'm wondering how long I will be able to practically use it for.  I was forced off NT4 by hardware changes, I wonder what it'll be this time.  Though it seems that with every MS OS release, the more configuring that needs to be done to make it a responsive OS with a reasonably small memory footprint (for Windows).


I hated NT4, it was always wonky setting those damned things up.

Soundcards were hit or miss, same for video cards, service packs had to be constantly reinstalled everytime you make a slight configuration change that pulled an original file off the install CD, USB was ignored, CPU cache size had to be manually set. No device manager. Ugh, no fond memories of Nt4 here.  :lol:
(Running it wasn't bad, but if anything "Murphy Lawish" happened to the machine it was a PITA to work on)

2000 and XP seemed exactly the same to me, I keep hearing people say they liked 2000 but hated XP, but most of the reasons are down to default settings that can be changed to accomodate the preference for 2000's defaults.

2003 is identical to XP, but with default options similar to 2000. Microsoft has been throwing free 2003sbs Server DVD's around like candy, so that's all I've been running lately, set up as a workstation.

XP-64 is Win2003, the version reports as 5.2.3790, which is the same as this Win2003sbs I'm running now. I wonder why they didn't update XP-32 to the same kernel, it's a bit faster and has a smaller footprint. it's wierd that Xp32 and 64 would be left at different revisions.

One thing I *DO* miss from Nt4 is support for IBM's HPFS filesystem, I used to use that instead of NTFS as it seemed to perform better on servers. Rumor has it 2000-XP-2003+ can be hacked into supporting HPFS by copying some files off the NT4 CD, but I haven't messed around with that, and by now the benefit probably isn't there any longer. Even Nt4 had to be tricked into installing into an HPFS partition, you'd have to create the partitions with an OS2 Warp CD, then abort the install and fire up NT and tell it to ignore the errors(NT4 had no HPFS utilities, even though it advertised compatibility) Ugh, Nt4 flashbacks :-P
Title: Re: The new Windows 2006, the benefits?
Post by: T_Bone on June 03, 2005, 10:59:55 AM
Quote

adz wrote:
Yeah, eye candy sucks, too much clutter, too much colour ;-) Give me a text based terminal anyday. TBH, looking at the next generation of Windows OS's, I'll be sticking with XP for a loooong time, besides the only reason I run Windows is for gaming, I do all my work on either SuSE or OS X.


They're improving the console too. IIRC it'll be possible to actually run windows completely from the console again, although this may be only on the server versions, but even the console application in the desktop should be improved.
Title: Re: The new Windows 2006, the benefits?
Post by: Martin_Lee on June 03, 2005, 11:23:00 AM
M$ make me laugh.
they have no idea what theyre doing.
longhorn will still be a piece of *?*?!
they need to start again, rebuilt the whole os from scratch and get rid of all the spagetti code!!! but they'll never do that coz itll take too long and it would result in a non bloated OS they would work too well and result in less need for constant upgrades = less $$$
Title: Re: The new Windows 2006, the benefits?
Post by: HopperJF on June 03, 2005, 11:28:06 AM
Quote

Framiga wrote:
@mattabat
Quote
No wonder Microsoft has to advertise Windows XP on TV here in Australia - they are quite afraid their new OS won't get any takers.

WinXP TV adv here in Italy too.



And here in England.
Title: Re: The new Windows 2006, the benefits?
Post by: Karlos on June 03, 2005, 11:47:49 AM
Quote

adz wrote:
@NoFastMem

TPG????


Exactly what I just thought. I hope so anyway :-D
Title: Re: The new Windows 2006, the benefits?
Post by: Karlos on June 03, 2005, 11:54:13 AM
Quote

Trev wrote:
Quote
The principal benefit of as 3D accelerated desktop is user interface speed. So much time and effort has gone into pushing the 3D hardware envelope this last decade that not using their 3D capabilites for conventional user interface rendering is a waste.


Well, just about every chipset since the Voodoo Banshee has included features for accelerating 100% of the Windows GDI API, and full DirectDraw support (now part of Direct3D, I think) followed soon after. I don't see any benefit to a 3D interface on a 2D surface--unless someone comes up with a substantially different mode for controlling productivity applications.


GDI sucks in extremis. DirectDraw is much better of course (performance wise, that is) but overall the featureset is still quite basic IMO.

My earlier point is that modern "interfaces" are hell bent on 2D effects that the existing 2D acceleration does not support too well - transparency, shading, fast resampled scaling etc etc. These functions are, of course, well catered for by 3D chipsets.

Heh, try comparing basic drawing operations provided by AmigaOS graphics.library to the same things performed using Warp3D ;-)
Title: Re: The new Windows 2006, the benefits?
Post by: seer on June 03, 2005, 12:28:15 PM
Yeah, very restrictive DRM (digital right management)

FUD I would say.

http://www.pro-networks.org/forum/about56096.html

If any part of your computer gets broken (hd, motherboard, or anything else) you won't be able to use that stuff any more, you will need to buy it again!

Source ? That's the same as with XP activation, put in another HD and you are forced to reactivate.. Well, never happened to me.. And I have added / changed my HD's, burner and even my mobo (same make / model..)
Title: Re: The new Windows 2006, the benefits?
Post by: Vincent on June 03, 2005, 02:47:58 PM
Quote
Trev wrote:
a prettier Windows Explorer and XML-based everything doesn't really do anything for me. :-/

I'd only just read (http://news.bbc.co.uk/1/hi/technology/4603539.stm) about going down the XML way.  Could this be a big problem with backwards compatability?
Title: Re: The new Windows 2006, the benefits?
Post by: seer on June 03, 2005, 03:24:15 PM
Could this be a big problem with backwards compatability?

Depends, xml wil mostly be used by the new API calls and longhorn features, so any old Win32 program shouldn't need to worry about that.

Longhorn is, according to MS the biggest change since Win 3.1 -> 95 or 95 -> NT.
Title: Re: The new Windows 2006, the benefits?
Post by: Trev on June 04, 2005, 04:21:41 AM
Responses to various posts in no particular order. . . .

From what I can tell, the Longhorn kernel isn't substantially different from any other version of Windows NT. Improvements here and there. . . . Changes to the driver model. . . . Some new native API calls. . . . And the Win32 API is still the same API we all know and love.

I usually disable all the flashy GUI stuff (fades, transparency, etc.) and get everything as close to a Windows 95 style shell as possible, with the addition of the address bar in Explorer for quick entry of file system paths.

Getting past and current versions of Windows NT to run with a console interface shouldn't be all the difficult. Of course, you'll be limited to console applications, and that defeats the purpose of running Windows. It should also be possible to run Windows NT with a UNIX-style set of consoles, including separate GUIs (e.g. the Windows NT 3.x vdesk driver), but you'd need to do a bit of kernel hacking.

Anyhow, it's an operating system. You can do whatever you want with it. Most people just stick with the operating environment provided by Microsoft.

Trev
Title: Re: The new Windows 2006, the benefits?
Post by: Waccoon on June 04, 2005, 09:06:22 AM
Quote
Karlos:  So that they can say "look, we have a 3D accelerated graphical user interface engine too." to all the MacOS X users

Turning a 2D surface into a texture and doing slideshows is child's play.  I wish they would improve their damned toolkits instead.

Quote
The principal benefit of as 3D accelerated desktop is user interface speed.

Unless, of course, their crack interface design department tries to add in all sorts of "directional" behavior, like on Macs.  I've always found the Windows interface to be very responsive if it's programmed correctly, and I don't want that to change.

Quote
TBone:  They're improving the console too.

Any change would be an improvement.  I've never liked the old MS-DOS promt, but after starting to learn how bash works, CMD looks completely braindead.

Quote
Trev:  Anyhow, it's still just Windows NT. The kernel has improvments and new features, but a prettier Windows Explorer and XML-based everything doesn't really do anything for me. :-/

I don't see the big fuss over getting everything based on XML.  Like HTML, it's only nice if done correctly, and few know how to use it right.  If you've ever looked at source XML generated by Microsoft PowerPoint, you'd die laughing.  It's simply wretched.  No wonder both MS Office and OpenOffice are such bloatware.

I'll continue using Windows 2000 until nothing runs on it, thank you.
Title: Re: The new Windows 2006, the benefits?
Post by: seer on June 04, 2005, 09:10:44 AM
From what I can tell, the Longhorn kernel isn't substantially different from any other version of Windows NT. Improvements here and there. . . . Changes to the driver model. . . . Some new native API calls. . . . And the Win32 API is still the same API we all know and love.

True, the kernel is based on Windows 2003. The Win32 is there for compatiblety. Longhorn programs are supposed to use the new Api, some of wich are going to be backported to XP. The GFX engine isn't going to be, so no "fancy" longhorn effects on XP.

Current alpha isn't even that compatible with XP at the moment..

/edit
win32 -> winfx (http://www.pro-networks.org/forum/viewtopic.php?t=16182&highlight=api)
Avalon (http://www.pro-networks.org/forum/viewtopic.php?t=12098&highlight=api)

longhorn apis (http://www.pro-networks.org/forum/viewtopic.php?t=14288&highlight=api)
Title: Re: The new Windows 2006, the benefits?
Post by: Trev on June 04, 2005, 09:29:47 AM
Quote
Any change would be an improvement. I've never liked the old MS-DOS promt, but after starting to learn how bash works, CMD looks completely braindead.


I'm rather attached to the Windows command prompt, but I would like to see support for Bourne-style command substitution using backquotes or $() syntax.
Title: Re: The new Windows 2006, the benefits?
Post by: Trev on June 04, 2005, 09:39:49 AM
Quote
True, the kernel is based on Windows 2003. The Win32 is there for compatiblety. Longhorn programs are supposed to use the new Api, some of wich are going to be backported to XP. The GFX engine isn't going to be, so no "fancy" longhorn effects on XP.


Bits of the kernel have been moved around and rewritten over the years, but it's still Windows NT, regardless of what Microsoft labels it.

Windows without Win32 would be pretty useless. (And actually, the lack of a 16-bit WoW environment in Windows x64 will probably keep me from upgrading.) And unless the new interfaces interact with the kernel directly (i.e. int 2e, syscall, or sysenter) or indirectly through ntdll.dll, they're riding on Win32 just like everything else. I suppose I could install Longhorn and take a look. :-) So little time to play. . . .

Trev
Title: Re: The new Windows 2006, the benefits?
Post by: seer on June 04, 2005, 09:50:46 AM
I suppose I could install Longhorn and take a look.

If you have VMWare or MS VirtualPC be sure you install it on a formatted virtual disc.

If you have a build with begins with 4, it probably based on XP. If it's a 5 it's should be based on 2003. Note it's an alpha, the current release is more aimed at driver development (or so they say) then anything else. It might be nothing more then Win2003 with Avalon/Indigo out in and some other tweaks (have "fun" with the security center in the latest build..) I hope I can get the beta from my friend as well as it comes out ..

Oh, and the latest 5 has a new boot manager. Nothing fancy, just prettier. (Ehm.. fancier I suppose ;-))
Title: Re: The new Windows 2006, the benefits?
Post by: Karlos on June 04, 2005, 10:41:47 AM
@Waccoon

Aye, true. I was commenting on the general reasons for using a 3D based UI engine. I never commented on any specific implementation of one. Leave it to MS to produce something that consumes more resources than the basic 2D one would have ;-)
Title: Re: The new Windows 2006, the benefits?
Post by: mikeymike on June 04, 2005, 12:51:09 PM
Quote

T_Bone wrote:
I hated NT4, it was always wonky setting those damned things up.

Soundcards were hit or miss, same for video cards, service packs had to be constantly reinstalled everytime you make a slight configuration change that pulled an original file off the install CD, USB was ignored, CPU cache size had to be manually set. No device manager. Ugh, no fond memories of Nt4 here.  :lol:
(Running it wasn't bad, but if anything "Murphy Lawish" happened to the machine it was a PITA to work on)


Out of the 50 or so workstations I set up with NT4, apart from USB, I had none of those complaints.  Drivers were fine.  Anything that required the original CD were settings I set when I first set the machine up (like say locale), SP reinstalls were last-resort and rare, and CPU cache size, well, big deal :-)

Quote
2000 and XP seemed exactly the same to me, I keep hearing people say they liked 2000 but hated XP, but most of the reasons are down to default settings that can be changed to accomodate the preference for 2000's defaults.


On about half of the XP setups I've seen, if one sets up task manager to have a systray icon and run minimised all the time, the icon disappears, regardless of the auto-hide settings (I like having task manager there!).  The DMA issue of having to delete a registry entry if DMA goes wonky is just plain irritating, if trying to delete a locked file, "access denied" takes ages to appear, memory footprint is a good bit larger than Win2k, explorer memory usage is a lot larger than Win2k (regardless of how minimalistic your tastes are, the minimum mem. usage I've seen with XP is ~12MB), and Windows Product Activation (say no more).  I'm sure there are other issues, I just can't think of them right now :-)

Quote
XP-64


One report I've heard (not sure how reliable the source is) says that even 64-bit optimised games with Win64 drivers isn't as good as normal XP on the same hardware.  That's probably just a product maturity issue, a few SPs later and it'll be probably fine :-)

About Longhorn, I think it won't be anything new, they keep stripping out features to meet the 2006 deadline.
Title: Re: The new Windows 2006, the benefits?
Post by: Trev on June 04, 2005, 08:07:01 PM
Quote
One report I've heard (not sure how reliable the source is) says that even 64-bit optimised games with Win64 drivers isn't as good as normal XP on the same hardware. That's probably just a product maturity issue, a few SPs later and it'll be probably fine


That sounds more like a developer maturity issue. It will be awhile before developers work out optimizing their code for x64 processors. In the meantime, you'll see similar performance with more features (more detailed models, deeper playing fields with less fog, etc.).

Trev
Title: Re: The new Windows 2006, the benefits?
Post by: T_Bone on June 09, 2005, 04:20:41 PM
Quote

T_Bone wrote:
Quote

adz wrote:
Yeah, eye candy sucks, too much clutter, too much colour ;-) Give me a text based terminal anyday. TBH, looking at the next generation of Windows OS's, I'll be sticking with XP for a loooong time, besides the only reason I run Windows is for gaming, I do all my work on either SuSE or OS X.


They're improving the console too. IIRC it'll be possible to actually run windows completely from the console again, although this may be only on the server versions, but even the console application in the desktop should be improved.


Here's that shell
http://it.slashdot.org/it/05/06/09/1219213.shtml?tid=201&tid=218
Title: Re: The new Windows 2006, the benefits?
Post by: DonnyEMU on June 09, 2005, 06:22:28 PM
Quote
One report I've heard (not sure how reliable the source is) says that even 64-bit optimised games with Win64 drivers isn't as good as normal XP on the same hardware. That's probably just a product maturity issue, a few SPs later and it'll be probably fine



Not true at all. I run Windows XP x64 everyday and I I am seeing about a 30% increase in speed over regular XP in most instances running 32 bit code.. I have installed the Avalon CTP installed in it as well and what it does with 2D and 3D is just amazing..

I have a driver for most everything including my printer and scanner and the video drivers or great..
Title: Re: The new Windows 2006, the benefits?
Post by: DonnyEMU on June 09, 2005, 06:45:08 PM
People are missing what the 3d support here is and why it's there..

For sometime Microsoft has wanted a more fluid interface that allows for more graphically rich and animated formats.

I have been working with the public Avalon/Indigo CTP (preview), and this is what I see the goals...

1) Get away from winforms (aka windows forms, buttons, etc) to a system not requiring winforms.

2) Add a system that allows the user interface to be more dynamic and more accessable by artists and designers (windows programs with the UI designed by artists not programmers). Make the UI as easy to design as an HTML page.

3) Something that's extendable, allowing 2D and 3D elements, that doesn't require programming code (even for button events) just markup.

4) Offer a rich desktop experience with total control of type, graphics, etc.

5) Offer a system that works,in a web browser, in whatever windows explorer is to be called. Avalon express apps do for the web, what avalon apps do locally on a machine.

The closest thing I could say is that a lot of the functionality reminds me of integrating flash into the OS directly. But there is other functionality too, such as a document viewer (with text selection and tracking), and formats such as jpeg, png, and gif are now supported in the OS (kinda like datatypes).

So I guess the 3d is neat, but I think this represents a significant step away into another realm of applications for windows.

So when people are bemoaning a 3d desktop, and I can recreate the Amiga's boing ball demo in all of 15 lines of markup (in true 3d no less).

I see a bright future, with cool look and improvements all around.. For all the naysayers, I think Microsoft is doing something completely original for once, and if it takes awhile so be it. We will all be better for it in the long run.

Also if the 3D UI works and can be added to regular XP, so much the better..