Amiga.org

Amiga computer related discussion => Amiga Gaming => Topic started by: FuZion on February 26, 2003, 03:33:37 PM

Title: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX question too)
Post by: FuZion on February 26, 2003, 03:33:37 PM
Is there a WHDLoad installer coming to help or is there a patch out there somewhere?

I never actually played it simply waiting for a patch or something.

The TFX question... Patches again ;-) Does anyone have this game running without wanting to crash & I'm sure an 060 could run this a bit faster, who knows the answer to these ones?

Thanks.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: itix on February 26, 2003, 03:38:13 PM
Get Shapeshifter and Sim City 2000 for Macintosh. Apparently Sim City 2000 runs faster in the Mac emulation than natively on Amiga.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: AmiDelf on February 26, 2003, 03:43:02 PM
The Amiga version, is the best graphically. It might be slow, but for me. The Amiga version is actually the best one.

You could use a Modeid program to get SC2000 run on your gfx card, but I've heard its hard. We should spam Maxis about this :D

Regards,
Michal Bergseth, editor of Amitopia
url: www.amitopia.tk
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: FuZion on February 26, 2003, 04:20:35 PM
I've tried ModePro but the game crashes :-(

I think Maxis would like a tin of Spam on the subject ;-)
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: KennyR on February 26, 2003, 04:24:00 PM
TFX and SimCity2000 bang the hardware and won't ever work on a graphics card. (unless you run them on UAE, which sort of damages the point...).
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: Graak on February 26, 2003, 06:52:55 PM
Nah, it works if you promote it with ModePro, but you must set "Force planar" in ModePro to make it work.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: Legerdemain on February 26, 2003, 07:33:25 PM
Actually I haven't noticed any difference in the in-game-graphics between the AMiGA and Mac versions. But, it was a couple of months since it played it, so I might remember things wrong.

In whatever case, with Shapeshifter running on a plain A1200 with a 030 card the mac version of Sim City 2000 runs smoother than the AMiGA version does on a 060. I've managed to get the AMiGA version running on a GFX-card aswell, but that made it even slower than normal.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: KennyR on February 26, 2003, 08:10:05 PM
Quote
Nah, it works if you promote it with ModePro, but you must set "Force planar" in ModePro to make it work.


Doesn't work. The game loads and displays but the buttons have no text. Maybe it works on P96(?), but not CGX3/4.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: Graak on February 26, 2003, 08:45:08 PM
OK. It worked for me (Mediator/Voodoo3/Picasso96).
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: on February 28, 2003, 02:57:36 AM
Well, on 030 it must be slow but it works ok with 68060 Mediator+Voodoo. The bus is not used more, so it's a CPU issue when converting bitmaps. Every time this comes up someone mentions Mac. There's n+1 reasons why that is not feasible, but the most notable are obtaining a Mac-version (even OS), and the fact that running a Mac emulator (especially for software that exists natively) is quite irritating, more resources are used and so on. SC2k even uses AmigaOS for many interface components which is nice.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: itix on February 28, 2003, 04:53:58 PM
Quote

Thematic wrote:

There's n+1 reasons why that is not feasible, but the most notable are obtaining a Mac-version (even OS), and the fact that running a Mac emulator (especially for software that exists natively) is quite irritating, more resources are used and so on. SC2k even uses AmigaOS for many interface components which is nice.


But Mac version still operates faster.

Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: KennyR on February 28, 2003, 06:10:27 PM
There's too much inconvience in loading a Mac emulator every time you want to play a game. And not everyone wants to, either.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: GPT on March 14, 2003, 01:35:20 PM
You don't need a patch for gfx cards.

Just hold down a shift key and start simcity2000 and it will ask you what screenmode it will use.

It works with my BVision card.

But you could use the patch for the english version that is on aminet so the it won't crash.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: GPT on March 14, 2003, 01:37:33 PM
And I DON'T use any screenmode promoters.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: lempkee on March 14, 2003, 02:41:37 PM
GPT: great answer.... works splendid....thanx alot! :)

Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: KennyR on March 14, 2003, 06:24:31 PM
Quote
Just hold down a shift key and start simcity2000 and it will ask you what screenmode it will use.

It works with my BVision card.


Hmm...that doesn't work for me. I have a BVision too but sc2k's map graphics are badly corrupted (intro screen and menus are ok). It still crashes badly too, patch or no patch.  :-(
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: FuZion on March 14, 2003, 11:53:59 PM
Holding shift only give me NTSC & PAL to choose from.

Using ModePro & selecting ForcePlanar worked ok once but since then has been a little temperamental.

And right back to the my first post on this thread, I take it there are no patches or anything that play with TFX. I still think it could run a touch smoother on an 060.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: Damion on March 15, 2003, 01:58:04 AM
Playing simcity 2k with an '060 is perfectly smooth, and
faster than the mac version.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: on March 17, 2003, 06:31:30 PM
@ gpt:

Doesn't CGX have some option for using a planar2chunky converter? With P96 you use ModePro. So if that is disabled SC2k won't work without AGA, what ever the software setup.

@ -D-:

Yoy sure your Mac emulation isn't slowed down by disabling some 68060 features? Fusion typically does this. And display issues are also important, refreshmodes being slowest.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: Damion on March 30, 2003, 08:35:29 AM
Okay, maybe it's not necessarily 'faster' than the Mac
version :), but at 66mhz/fblit/etc SC2kAGA runs very
fast, fast enough that I didn't notice any difference
between the two versions (Shapeshifter running with all
'060 caches/etc enabled)

Admittedly I haven't played SC2k in quite a while, let alone the
Mac version (I'm not a big pre - OSX fan) but it definately
ran fast for me...it would probably be real fast on a 75 or
80mhz blizz.
Title: Re: SimCity 2000. Has anyone ever had this working on a GFX card? (& a little TFX que
Post by: cockney_dave on March 30, 2003, 12:23:42 PM
Cool, just tried ModePro's "Force Planar" option and it works on
my system too :) Picasso 96, Voodoo 3 3000, Mediator PCI