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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: DaNi on January 02, 2005, 01:14:11 AM

Title: Quake frame rate parameter?
Post by: DaNi on January 02, 2005, 01:14:11 AM
what is the Quake command for enable the FPS counter?
Thanks
Title: Re: Quake frame rate parameter?
Post by: Matt_H on January 02, 2005, 05:07:29 AM
Don't know how to get a constant FPS readout, but typing 'timerefresh' in the console will give you a general perspective.
Title: Re: Quake frame rate parameter?
Post by: sir_inferno on January 02, 2005, 10:01:53 AM
afaik quake 1 didn't have a constant fps readout option [not without a mod anyway] so you either use timerefresh as was said already or "timedemo demo1" [there are three demo's by default, demo1, demo2, demo3 believe it or not lol


w00t 600fps!  :lol:
Title: Re: Quake frame rate parameter?
Post by: Piru on January 02, 2005, 11:02:29 AM
@DaNi
Quote
what is the Quake command for enable the FPS counter?

There is no FPS counter to enable, per se.

You can, however, run demo map with *average* framerate counting enabled (total number of frames rendered / time in seconds).

To do so use TIMEDEMO command. It must be given the map name as argument. There are 3 demo maps to time. Traditionally demo2 is considered the standard for comparing framerates.

Type this in console to calculate the average framerate of demo2:
Code: [Select]

timedemo demo2


Timerefresh is useless for benchmarks as the result greatly varies depending on the position of the player and the direction the player looks at.