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Amiga computer related discussion => Amiga Gaming => Topic started by: levelLORD on February 12, 2003, 01:48:14 AM
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Hi!
I just spent few hours playing good old Doom, but all this pixels started to be very annoying. I decided to start game in window mode, and just got stuck. OK, problem: what is argument for window mode, or a tooltype? I spend around hour and a half reading docs, but couldn't find anything... Anyone got a clue?
Hey, thanks in advance!!!
Regz,
levelLORD
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From ADoomWos docs:
set Env variable AdoomWos/PiP
or ADoomWos/RTGMaster to use RTGMaster. I didn't try.
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rumours say these pixels are a part of the doom experience ;)
anyhow, i remeber playing the game in a window, with adoom, but thats long ago... you might try doomattack as well it offers a nice configuration gui if i rember right..
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does any Doom port for Miggy support GL, like DoomLegacy or GLDoom fo PC? Then those pixels wouldnt be a problem;)
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hmm, no gldoom on amiga afaik...
a cool project for win pc is
http://www.doomsdayhq.com/ (http://www.doomsdayhq.com/)
with all the fancy stuff like hires tex and 3d models for sprites etc...
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I didn't have time to say thanx earlier, but hints that you gave me, worked out. I'm playing doom now in window, it's maybe a little choppy, but it's better than those pixels before. Yeah, I can remember when I saw doom first time... It was ugly, but beautiful in the same time. Exept Quake serials, there is no better 3rd person shooter game.
OK... anywayz... I gota kill some more pixels today... laters
levelLORD :-D