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Author Topic: Wolfenstein 3D IS technically possible on stock A500 shocker!  (Read 11775 times)

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Offline Linde

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #29 on: January 07, 2011, 04:39:24 PM »
Quote from: Karlos;604616
Was it running on that hardware or an OCS machine with a faster CPU?

It runs full speed on a stock 1200, and I wouldn't be surprised if it ran on a 500 as well.

The thing people are missing about demos is that they are not games; for example, Superoriginal doesn't have a working game engine with sprites, sprite occlusion, AI, free movement etc and is undoubtedly heavily optimized narrowly for exactly the kind of scene that is displayed, most likely with a lot of memory taxing precalculations. Still very impressive, but far from a game.

... and what people seem to be forgetting about other 3D games for the Amiga is that, in the end, they are not Wolfenstein 3D. There's really only one way to conclusively prove that an A500 is capable of playing Wolfenstein 3D at an acceptable framerate...
 

Offline bloodline

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #30 on: January 07, 2011, 04:45:53 PM »
No idea why you guys are so amazed... Monster Maze 3D ran on an ZX81!

Offline Tempest

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #31 on: January 07, 2011, 05:13:49 PM »
Quote from: bloodline;604638
No idea why you guys are so amazed... Monster Maze 3D ran on an ZX81!


REX LIES IN WAIT...
HE IS HUNTING FOR YOU...
FOOTSTEPS APPROACHING...
REX HAS SEEN YOU...
RUN! HE IS BEHIND YOU...

A classic! One of my favorite games for the ZX81, like Mazogs, Bugburst or Hives.
 

Offline KThunder

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #32 on: January 07, 2011, 08:23:01 PM »
I have two games for the genesis that are the same basic thing: Zero Tolerance, and Beyond Zero Tolerance. Both run quite well and have no extra chips in them for processing or anything. They aren't full screen but are quite playable.

here is a link:
http://en.wikipedia.org/wiki/Zero_Tolerance_(video_game)

IO have the actual cart for Zero Tolerance, just the rom for BZT. Both were released by the developer for free.
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Offline KThunder

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #33 on: January 07, 2011, 08:32:06 PM »
Quote from: nicholas;604507
Very nice! :D

When I asked my parents for an A500 as my Christmas present in 1989 they told me they couldn't afford it and I should choose something else.

I went through my Mum's shopping catalogue and saw an Atari 8-bit (Dunno which model) and thought it looked cool and asked for that or a SAM-Coupe.

I was ecstatic on xmas morning to find an A500 Batpack! :)

I've always wondered what they Atari 8-bits were like though as other than my Lynx I never owned one.


I saved my paperboy money for a year to buy an Atari 600xl. It was fun to program, and great for games. The NES had it beat for games though.
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Offline nicholas

Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #34 on: January 07, 2011, 09:41:52 PM »
Quote from: KThunder;604695
I have two games for the genesis that are the same basic thing: Zero Tolerance, and Beyond Zero Tolerance. Both run quite well and have no extra chips in them for processing or anything. They aren't full screen but are quite playable.

here is a link:
http://en.wikipedia.org/wiki/Zero_Tolerance_(video_game)

IO have the actual cart for Zero Tolerance, just the rom for BZT. Both were released by the developer for free.


Wow!

I just cvhecked it out on youtube, it's very nice indeed!

http://www.youtube.com/watch?v=Z2OsH4ZuAlI
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Offline nicholas

Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #35 on: January 07, 2011, 09:42:36 PM »
Quote from: KThunder;604698
I saved my paperboy money for a year to buy an Atari 600xl. It was fun to program, and great for games. The NES had it beat for games though.


Was the 800XL the top model?
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Offline psxphill

Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #36 on: January 07, 2011, 10:19:24 PM »
Quote from: Britelite;604615
A wolf3d-clone would most certainly be possible on a stock (1MB) A500 in 4096 colors, just have a look at this http://www.youtube.com/watch?v=GbBGxmJVasg at around the 2:23 mark. :)

Using a copper list to produce 80x256 isn't really the same as 320x256 though. Yes, you could make a game using copper lists... but nobody would play it as it looks rubbish.
 
I'd rather play a blitter filled 3d game. Robocop 3 was cool for it's time.
 

Offline tone007

Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #37 on: January 07, 2011, 10:22:35 PM »
Quote from: nicholas;604709
Was the 800XL the top model?


I was under the impression that it was.  There was a 1200XL which was physically larger, but didn't have BASIC built in(?)

edit: I got curious and checked Wikipedia, apparently the 800XL was newer than the 1200XL, and there were also the 1400XL and 1450XLD which seemed to be the "top end."

...and the 1600XL! Dual processor!

...I really hate Ataris.
« Last Edit: January 07, 2011, 10:27:12 PM by tone007 »
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Offline cv643d

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #38 on: January 07, 2011, 11:07:02 PM »
But its almost 10% Wolfenstein 3D :)

http://hol.abime.net/5410
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Offline KThunder

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #39 on: January 08, 2011, 12:27:30 AM »
Quote from: nicholas;604709
Was the 800XL the top model?


Yeah in the early 80's the 800xl was the top. The 600xl I bought off a friend ended up having a problem with the keyboard so he gave me his 800xl instead. Both were pretty good computers though, and the floppy drive was much faster than the c64 and 1541; which I got a bit later.

Mid to late 80's the xe ataris came out with more memory but really were more like the 64c being different than the c64. Not much better or worse, just a slicker case and a different number.
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Offline XDelusion

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #40 on: January 08, 2011, 12:31:05 AM »
Does anyone have a working copy of Citadel in HDF format?!
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Offline nicholas

Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #41 on: January 08, 2011, 01:06:08 AM »
Quote from: KThunder;604735
Yeah in the early 80's the 800xl was the top. The 600xl I bought off a friend ended up having a problem with the keyboard so he gave me his 800xl instead. Both were pretty good computers though, and the floppy drive was much faster than the c64 and 1541; which I got a bit later.

Mid to late 80's the xe ataris came out with more memory but really were more like the 64c being different than the c64. Not much better or worse, just a slicker case and a different number.


I think it must have been an XE that I saw, as I thought it looked like an ST a bit.
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Offline DigimanTopic starter

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #42 on: January 08, 2011, 07:14:04 AM »
Problem with A8 computers is bar the very first machines with 128 colour palette the 800/XL/XE machines only really differed in RAM fitted to them.

I have most of them but use the 800XL most, 64kb and nice keyboard to type on (not as nice as the 800 but that's 48kb so limits gaming).

Some interesting vids posted here :)
 

Offline DaNi

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #43 on: January 08, 2011, 10:22:02 AM »
"Death Mask" work under Amiga 500 with 1mb and kick 1.3.

Death Mask (Amiga 500)
http://www.youtube.com/watch?v=TAXTThFUfMg

The AmigaCD32 version is the same than A500 1mb but have CDDA and joypad support,

Death Mask (Amiga CD32)
http://www.youtube.com/watch?v=KEJ68EJrn4M
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Offline DigimanTopic starter

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Re: Wolfenstein 3D IS technically possible on stock A500 shocker!
« Reply #44 from previous page: January 08, 2011, 02:22:51 PM »
Death Mask engine is just souped up Dungeon Master engine, look how turning left/right works ;)