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New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on July 18, 2026, 10:24:08 AM »


Just dropped SNES - Pang X Street Fighter II! And who knows... maybe one day I'll make SUPER Pang X SUPER Street Fighter II?
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New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on July 18, 2026, 08:00:14 AM »
I reopened my YouTube channel!

https://youtube.com/@SUPER-J11BIT

Yeah, I know – I used to say I didn't have time for editing videos and preferred spending those hours coding my games.

But I found a workaround: I record GIFs during development, stitch them together with a tool that takes just a few seconds, and export straight to video. No editing, no wasted time.

So I reactivated my account.
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New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on July 16, 2026, 06:49:31 AM »


Preview
https://www.youtube.com/watch?v=WsqgZQMAwe8

SNES – Pang X Street Fighter II

SNES [Patch] July 2026
https://medium.com/@SUPER-J11BIT/snes-homebrew-rom-hack-july-2026-c0866a5b68d6

Buster, the fearless hero of Pang, sets out on a bold new mission: to destroy the energy spheres that M. Bison has scattered across every legendary stage of Street Fighter II.
Along the way, he stumbles upon the wreckage of a cyborg, torn apart in a brutal fight with Ryu. From the remains, Buster recovers critical combat data from three iconic warriors: Ryu, Dhalsim, and Sagat. He uploads it into his trusty harpoon gun, unlocking the power to unleash their most famous moves:

Harpoon Gun v.5.5

Hadoken (Ryu)
Yoga Fire (Dhalsim)
Tiger Shot (Sagat)

Armed with a map recovered from the cyborg's debris, Buster travels through the classic stages of Street Fighter II – each one twisted and corrupted by Bison's dark energy. With every new stop, the spheres grow stronger and more unpredictable, pushing Buster to his limits.
With every Hadoken, Yoga Fire, or Tiger Shot he fires, the spirits of the three fighters guide his hand and fuel his resolve, driving him forward until he finally finds the strength to shatter the spheres once and for all – and put an end to Bison's evil scheme once and for all.

Music Credits

Flowery lawn
https://www.smwcentral.net/?p=section&a=details&id=37705

Super Dispace Kart
https://www.smwcentral.net/?p=section&a=details&id=41662

Summer Vacation
https://www.smwcentral.net/?p=section&a=details&id=40066

Reuploadeth Fanfare
https://www.smwcentral.net/?p=section&a=details&id=8430
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Breaking news...

The seventh stretch goal has been reached, so the PC version will now have 4-player co-op.


Reminder:  Everyone who backed for any Metro Siege edition will get this PC version for free via Steam or itch.io.


Late pledging is still available:

https://www.kickstarter.com/projects/metrosiege/metro-siege




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General Internet News / Re: E-UAE WIP4 running on Sony PSP
« Last post by F0LLETT on July 15, 2026, 08:57:51 AM »
During my hunt for this issue, I had a test build queued up. 090 Beta 4, with new WIP4 GFX backend. Finally tested it last night.
Well my test worked. Beta 4 which was already fast and adding new wip4 gfx backend to it and bang. Everything I tried was near full speed.

Another world intro was very slow. If I recall only rendered 6 frames. Now renders 46 to 50 frames. Lotus, lotus 2, apidya, Turrican, Turrican2, Awesome play insanely well. Very smooth. Bubble Bobble always ran at 50 FPS, regardless, now its at around 70 FPS, nearly all the time.

Think, I will throw beta 26 audio / mp3 player into the mix and it will be awesome.
Its that fast I need to re-enable fps cap as some things are running at 60 to 70 fps.
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Amiga User Group News / Next FCUG meeting - Sunday, July 19, 2026
« Last post by RobertB on July 14, 2026, 11:36:51 PM »
Happy National Mac and Cheese Day, FCUG members and guests!
     The Fresno Commodore User Group has its next meeting from 11 a.m. to 2:30+ p.m., Sunday, July 19, at

  Panera Bread Restaurant
  3590 W. Shaw Ave. (corner of W. Shaw Ave. and Marty Ave.)
  Fresno, CA 93711
  (559) 271-0104
  http://www.dickestel.com/meet_loc.htm

     For discussion, we talk about the Seattle Pacific Commodore Expo NW 2026 that happened in June.  We also talk about upcoming shows in which Commodore and Amiga are exhibited -- Vintage Computer Festival in August, Bay Area Maker Faire and Rocklin Maker Faire in September, and the Amiwest Show in October.
     In hardware, we look at a new multi-platform power supply from Ray Carlsen.  This p.s. will power one Amiga 500/600/1200 at the same time with one C64/C128/VIC-20CR/C16.  We try out an Ultimate 64 Elite II board installed inside a C64C case.  And we'll look at little bits, like a Pi-1541 drive and a 128 meg USB stick shaped like a C64!
     In software, we'll be running some of the latest games for the C64 and the latest games and other applications for the Amiga.

          Truly,
          Robert Bernardo
          Fresno Commodore User Group -
          http://www.dickestel.com/fcug.htm
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@BozzerBigD

Not personal. Just my opinion.
Besides, you have only seen one side of this guy. The DMs he will send you (When he feels like responding). Wow! Just wow! Let’s just say if you have seen the film “Split” with James McEvoy. His nasty side (True side) is nasty!

If that’s your opinion. So be it. But tell that to others who he has wronged.

I know you are also a member over on Amibay. So you should have seen the posts over there from other customers of RPUK? If not, have a read.

Remember that Steve Clifford did the dirty to the guy who was making the Repro Retro Boxes 🙄
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@Boing-ball

There's no need to make it personal. He's a good guy and whether you choose to use his services should be based on his service and not what you deem to be his character!

Just like Chris from AmigaKit helped me with my badly soldered 4-player adapter (advice on my wrong schematic) and Trevor had a nice chat with me about his C= A4000T. Does it mean I'd give any one of them a personal loan or invite them to my birthday party....unlikely! Leave that stuff to RJ Mical!  ;)
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General Internet News / Re: E-UAE WIP4 running on Sony PSP
« Last post by F0LLETT on July 14, 2026, 10:23:24 AM »
Not posted here, but on my main site. Found a nasty bug that makes the 6 months work useless.
Emulation pauses randomly for 32 secs. Not much point in an emulator that does that.

Since last post, been spending all my time, trying to track it down. Ripped my source apart.
Still no answer. I then thought, I would try old releases, 0.72, exactly same issue, so that ruled out source, compiler and toolchain.

I then tried it on my old fateful day one phat. Low and behold everything ran flawless, not one pause. So something is causing issue in later models.
I now have a half done wip4 and wip3 (which includes full scsi emulation for CDROM). If I can nail this pause issue with later models, I will go back to working on wip4. I will be trying to alter firmware tonight. Maybe ARK-5 is causing issue with later models.

In all this hunting for bug. I found that last beta release is pretty damn fast. Compared to 0.83, it runs mostly at 25 FPS on light scenes 60 -70 FPS (obviously to fast). I didn't realise I had got to that speed. With new overclocker, is near full speed (mine can run at 443MHz).
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I think this is the crucial point, he obviously did not know about the reversed silk screen. So it would not have mattered even if they were cheap caps or gold plated ones (yes gold caps exist, had the opportunity to work on £20K Amplifier once), if they were in wrong way around, they will vent.


Yes, but as already pointed out, your always full on.

Loads of people slag my work off. Which makes me laugh. Are they there, have they seen me work, nope, they just go off the lies spouted around forums.

Amibay, love to fuel it all. Remember one person on there going nuts, because I apparently wired a cable wrong. So after constantly slagging me off. I thought enough is enough. He was going on what customer told them. I shut him down straight away. If he had done some research he would have found their were 4 different models of monitor, all using different connectors. The one that was bought and advertised for the exact model, was the reverse to the customer model. Clearly no research done at all and apparently that's my fault its wired wrong. Go figure.

Interesting to note. So someone spent money with a so called Professional repairer (RetropassionUK) and got stung. So be it.

But with RPUK it was not just one instance of failure by this so called business.
Look I am but 1 of many who have had issues with RPUK and now it is documented.
If others wish to flip the coin or gamble with their monies, then so be it. But it is only fair to point out these issues.
Oh, as you are aware I do have negative experiences so have others with the so called “Great One”. Yes he pays off YouTubers and Forum staff on a particular other Amiga community to stay popular and make them his friends.

 But when you deal with RPUK directly…..You know the rest. Especially when it goes wrong. You get ghosting, spin answers, worst of all it’s the customers fault.
What makes it laughable is that Steve Clifford thinks he is A1200.net as well. Absolute power, corrupts absolutely.
What next? Hopefully no tie ins with Perifractic and the new Commodore branding.


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