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Author Topic: Blastaway, a new game for AmigaOS 4 (?)  (Read 17055 times)

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Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #14 on: August 22, 2019, 11:05:52 AM »
Wizard of Wor, the game Blastaway inspires to, has a DOUBLE SCORE bonus: if the player manages to kill the Worluk before it flees, the next dungeon will award a double score. Blastaway just had to have something similar: it has it now, and it has even a TRIPLE SCORE bonus! If the player kills the Dmewor and Exxwor with the first shot, he achieves, respectively, the DOUBLE and TRIPLE SCORE bonuses, which, as their names suggest, double or triple the current arena score.



CHANGELOG
* Extended arena end screen report.
* Added DOUBLE and TRIPLE SCORE bonuses.
* Reduced wors speed increase.
* Added specific tune during the fight against the Dmewor.
* Added 5 arenas.
* Updated manual.

Latest build download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #15 on: August 23, 2019, 04:46:55 PM »
New features added and a few bugs squashed! This releases puts together a few new nice features and some bugfixes.

https://www.youtube.com/watch?v=vICkXvY71Bc

CHANGELOG
* Added M.I.A. bonus - clearing an arena without losing a soldier awards 1000 points.
* Increased milestone step to 30000 points.
* Reworked texts colors.
* Implemented DOUBLE/TRIPLE SCORE bonus assignment exactly as specified in the manual (i.e. when the Dmewor/Exxwor is killed with the first shot, whereas before it was when the Dmewor/Exxwor was killed when only one laser beam was shot).
* Ensured that the MILESTONE bonus is assigned immediately also when the milestone is passed thanks to the bonuses assigned after an arena has been completed (otherwise the bonus is assigned after the beginning of the next arena, which was not that nice and could also make SOLDIER bonuses useless).
* Fixed bug in laser beams initialization (which might cause erroneous collision detection).
* Updated manual.

Latest build download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #16 on: September 02, 2019, 02:52:57 PM »
Lots of new content ready! THE CONTROLS ROOM (formerly THE LABS) stage is finished, and so are all the 50 arenas!

https://www.youtube.com/watch?v=p8teBgfd40c

CHANGELOG
* Fixed some shadows of stage CAVES tiles.
* Added 31st color and improved graphics with it.
* Added THE CONTROL ROOMS (formerly THE LABS) stage.
* Added all the missing arenas.
* Improved/fixed a few arenas.

Demo download: https://www.retream.com/Blastaway (please note that since I'm considering launching a Kickstarter campaign, for the first time the demo is limited to the first 3 stages / 30 arenas).
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #17 on: September 06, 2019, 10:52:35 AM »
Stage-specific wors! This feature remained in the queue for a long time, but it finally made it to the game! At the moment, code aside, there is only one new wor (shown in the animation) that makes use of it, but three more will come in the future.



CHANGELOG
* Implemented addition of a new wor on each stage after the first one (consequently, the names Dmewor and Exxwor are assigned to new enemies, and the enemies that carries those names are now called, respectively, Hodwor and Ikuwor; the wors names are now: Akrwor, Baqwor, Czywor, Dmewor, Exxwor, Frowor, Gjawor, Hodwor, Ikuwor).
* Created Gjawor (AI and graphics).
* Written AIs for Dmewor and Frowor.
* Touched up a couple of arenas.
* Touched up some graphics.
* Renamed THE CHAMBERS stage as THE MACHINE ROOMS stage and swapped it with THE CONTROL ROOMS stage.
* Updated/improved manual.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #18 on: September 07, 2019, 05:38:48 PM »
Dmewor, the wor specific to THE OUTER WALLS stage, is done! (So now only two remain to be done).



CHANGELOG
* Added Dmewor graphics and sound.
* Changed behavioural parameters of Czywor and Dmewor.
* Added temporary AI for Exxwor.
* Updated manual.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #19 on: September 08, 2019, 11:29:47 AM »
Yesterday's northward-moving sprites were totally wrong and I had also forgotten to give all the sprites their own shadows. What a failure. Hopefully, I've fixed everything now.



CHANGELOG
* Improved Dmewor's graphics.
* Given Dmewor its own shadows.

Demo download: https://www.retream.com/Blastaway
« Last Edit: September 08, 2019, 11:37:21 AM by saimo »
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #20 on: September 16, 2019, 06:55:17 PM »
THE MACHINE ROOMS stage is complete! A major step towards the completion of the whole game has just been made. Plus a few other little improvements.
By the way, I made a final decision: the full game will be free!

https://www.youtube.com/watch?v=EOi6ViYwxuc

CHANGELOG
* Added THE MACHINE ROOMS stage.
* Touched up graphics of the other stages.
* Touched up a couple of arenas.
* Improved walls tiles selection logic.
* Fixed handling of vertical doors shadows.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #21 on: September 16, 2019, 08:03:46 PM »
@TribbleSmasher @F1Lupo

Thanks, guys. I decided to make the game available for free (as considered since its inception) because of what I explained in the opening post: I hope to reach as many people as possible. Of course, donations will still be welcome ;)
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #22 on: September 19, 2019, 12:53:22 PM »
Stage-relative checkpoints added! When a new stage is reached, the whole game state gets saved so that it will be possible to resume the game anytime from the same state by means of a menu option.
Side note: I had considered giving the option to resume from any of the stages/arenas reached previously, but that would have made it way too easy to finish the game (and make big scores in the process) with repeated partial sessions, whereas the best way to enjoy the game is to play it from start to finish. Therefore, I went for an alternative that sits in between the two extremes.


(click to enlarge)

CHANGELOG
* Added option to resume from the last stage reached.
* Refined the fix to the handling of shadows.
* Made various other little improvements/fixes.
* Updated/improved/extended manual.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #23 on: September 19, 2019, 01:28:52 PM »
Indeed, but here, score aside, it wouldn't be that good: checkpoints are only at the beginning of each stage, which means once every 10 arenas. I might still reset the score though (admittedly, I wasn't really sure about that).
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #24 on: September 22, 2019, 03:21:36 PM »


1 wor to go! The Exxwor, the wor that appears at THE WAREHOUSE stage, has been added, so now only one wor remains to be done!
Additionally, this build comes with a major bugfix and other nice improvements.

Video preview: https://www.youtube.com/watch?v=U2ziVeuufNI

CHANGELOG
* Added (new) Exxwor (the wor specific to THE WAREHOUSE stage).
* Made score restart from 0 when a game is resumed.
* Added 32nd (and last) color.
* Touched up some graphics.
* Changed (again) background of arenas title screen.
* Fixed major bug that made the software-based 5x scaler crash (a whole line of code had disappeared by accident).
* Updated/extended manual.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #25 on: September 23, 2019, 02:20:18 PM »
More steps towards perfection (that is, the perfection I'm able to reach).


(click to enlarge)

CHANGELOG
* Made Exxwor shoot.
* Reworked arenas start screen (darkened background, changed heading, added wors list).
* Touched up a few arenas.
* Touched up some Exxwor frames.
* Replaced scrolltext with cycling strings.
* Extended menu navigation controls with:
= select,
= back.
* Updated manual.
* Made various other little changes.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #26 on: October 06, 2019, 03:50:46 PM »
All wors are done!





(click to enlarge)

CHANGELOG
* Added Frowor.
* Changed Gjawor sound.
* Added points missing to milestone to HUD.
* Reworked HUD.
* Fixed Gjawor's AI (it could decide to turn when not allowed).
* Fixed/optimized trimming of most shadows.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #27 on: October 07, 2019, 12:08:47 PM »
I've been following this on Lemon64, but thought I would check this thread out. I really like Blastaway.

:)
Quote
I will spread the word to try to help. Great work!
Much appreciated!
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #28 on: October 07, 2019, 12:08:59 PM »
Maintenance release.

https://www.youtube.com/watch?v=O4U02xatwAg

CHANGELOG
* Changed slightly darkening of arenas start screen background.
* Fixed (again) Gjawor's AI (it might get stuck due to a missing check).
* Fixed wor spawning delay calculation (it became negative on the last arena).
* Fixed layout of last arena.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC
 

Offline saimoTopic starter

Re: Blastaway, a new game for AmigaOS 4 (?)
« Reply #29 from previous page: October 10, 2019, 02:00:27 PM »
Another maintenance release. A complete playthrough and a revision of the code revealed a few things to fix/improve.



CHANGELOG
* Made WEAPON bonus less rare.
* Fixed an AI-related bug.
* Fixed milestone when resuming (it was restored instead of being reset, which made sense only when points used to be restored as well).
* Made various other minor changes/optimizations.

Demo download: https://www.retream.com/Blastaway
RETREAM - retro dreams for Amiga, Commodore 64 and PC