Speaking as the owner and director of a games company, I can tell you now there is no way I would consider writing just for AmigaOS unless someone was paying me up front, because the numbers are just far too small. If you can get me £100,000 I'll get the guys started on a small game if you like, that should cover about 12 months work (as we're a very small company so we're very cheap compared to most) so we should be able to get a nice little game up.
Of course for your £100,000 you'll probably see sales - if we do a REALLY successful game - of about £10,000.
You might have a hard time getting financing with those numbers.
Honestly, I'm as pro-Amiga as anyone but seriously, the days of the Amiga as a commercial gaming platform are long gone. Heck, I wouldn't even want to do a game on the PC, which is a billion times the bigger platform, because there's no point - you can get much more return on a 360 or PS3.
For gaming, consoles have taken over the market.
If you're referring to my posts, ultimately I think you're missing my points:
1. There would be no "successful" game on the Amiga, and certainly no one would do anything with it looking for a return on their investment!
2. Any work would need to be done by hobbyists or indy development teams who are probably Amiga fans themselves. Again, for no money. I mean, we all do this as a hobby, right? Anybody getting rich out there on the Amiga? Heck, people still make hardware for this thing.
3. Any game done on the Amiga would simply be for fun, and might need to be the result of an Amiga company offering a small incentive to just to get something on it's platform.
People make games all the time because they're fun, not always for financial gain.
... and I also worked as a programmer for 4 years in the games industry, so I do have experience. However, I only have an Amiga 2500 and not the time!
-Chris