Has anybody successfully managed to load Alien Breed 3D II TKG using the RTG patch (which can be downloaded from Aminet
here) in WinUAE? Or on a proper Amiga, for that matter?
The readme says:
"To run it just run it instead of your normal TKG file, all assigns and TKG datafiles must be in place, like Doom this is just the executable. Rename TKG to TKG-old and rename tkgrtg to TKG, do not run any of the speedup patches people have created, I've heard they don't work with this. You need RTG Master, AHI and 18mb ram minimum I'm told, and on a Cyberstorm 060 with a Cybervision3D setup it can apparently get 24fps.
but despite having all the requirements, no luck. The reason I'm wanting to use the RTG patch in the first place is because although WinUAE is plenty fast enough, I'm assuming that AB3DII will run in better screenmodes? Or was the RTG patch purely for speed purposes, in which case WinUAE makes it uneccessary?