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Quake III on MorphOS (details turned up = slow down)
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Topic: Quake III on MorphOS (details turned up = slow down) (Read 4162 times)
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Iggy
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Join Date: Aug 2009
Posts: 5348
Re: Quake III on MorphOS (details turned up = slow down)
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September 28, 2010, 12:45:54 AM »
I'm surprised that a Mac Mini with only 32MB of video RAM does that well.
From the beginning of this thread, my first thoughts were "yes, if video games were a major concern, you should have waited for Powermac support".
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Quake III on MorphOS (details turned up = slow down)
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