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AuthorTopic: Tales Of Tamar  (Read 2772 times)

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Offline bhoggett

Re: Tales Of Tamar
« Reply #15 on: November 16, 2002, 04:38:30 PM »
@Balti

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No I don't think you can tell the blacksmith what to produce, but you can always buy what is produced at really low prices (one gold-piece per unit). And now guess where  :-D  ;-)  :-P

You tease!!  ;-)
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But I didn't know that the custom tax had such a big influence, so I might try to lower it.

It does if you set it 10 times higher than it should be! :-o

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You got <7500 people, but have to finance all those buildings ?

Man your in trouble

I noticed.  :-(

Still, nothing that can't be remedied if I abstain from building stuff for a bit.  :-D
Bill Hoggett
 

Offline Balti

Re: Tales Of Tamar
« Reply #16 on: November 16, 2002, 04:52:29 PM »
@bhogget
You wouldn't have any use for those weapons anyway as an army
is quite expensive (~1000 goldpieces for the minimal 50 men).

I'm not sure if you still got a chance or if you are allready over
the point of no return. The buildings you have should result in
cost at ~8000 plus the cost of research. Could be hard to press
that out of so few, and still attract new people.

Under what nick to you play, and are you anywhere near the
coordinates I've send you ?
Earl Baltasar, Clanwolf of Takkatukka.
Merchant of the 2nd epoche.

*grummel*
 

Offline bhoggett

Re: Tales Of Tamar
« Reply #17 on: November 16, 2002, 05:01:49 PM »
@Balti

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You wouldn't have any use for those weapons anyway as an army is quite expensive (~1000 goldpieces for the minimal 50 men).

I know, but knowing how to do things is important.

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I'm not sure if you still got a chance or if you are allready over the point of no return. The buildings you have should result in cost at ~8000 plus the cost of research. Could be hard to press that out of so few, and still attract new people.

Hmm, maintenance costs aren't as high as that, and I'm still making more per quarter without taxing people to death. I'll just have to see how it goes.

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Under what nick to you play, and are you anywhere near the coordinates I've send you ?

See the PM I've sent you. Don't want to give away too many state secrets in public, you know.  ;-)
Bill Hoggett
 

Offline Bifford

Re: Tales Of Tamar
« Reply #18 on: November 16, 2002, 08:02:54 PM »
Hi guys.
First off your all (both ;-) ) aware of the tot web forum, right? if not goto:
http://www.eternity-computer.de/phpBB/
On there you will find a section for hints/tips/problems/ideas etc etc.

Bill - certain buildings require certain population levels - to date I still dont have a trade center even though that game has a barracks and stuff.
also - be warned not to move too fast with buildings, my beta game i built as soon as i could, researched as much as i could, then people died or left and population plummeted as did gp so i didnt have enough money to keep things up - 4 turns in a row 0gp.  only just recovering from the depression!

TTFN
Bifford

Offline Balti

Re: Tales Of Tamar
« Reply #19 on: November 16, 2002, 08:10:57 PM »
@Bifford

Sure I know the ToT-forum, and thats were you can read the
peace-agreement I've made with Charras (only in german).

But a thread like this is a fine way to raise awarness about
the games outside those who allready have it.

About the early building:

I've build the sawmill long before I had any use of it, 4000 coins
lost per season  :-x  :-x But I have waited with the blacksmith as
long till I had enogh resorces&research to make real use of it.
Earl Baltasar, Clanwolf of Takkatukka.
Merchant of the 2nd epoche.

*grummel*
 

Offline bhoggett

Re: Tales Of Tamar
« Reply #20 on: November 16, 2002, 08:16:46 PM »
@Bifford

Quote
First off your all (both ;-) ) aware of the tot web forum, right? if not goto:
http://www.eternity-computer.de/phpBB/
On there you will find a section for hints/tips/problems/ideas etc etc.


Hi Sam. Yes, I'm aware of the forum. It was just a bit on the quiet side there though!  ;-)

Besides, me being thick isn't eaxctly a game problem, eh?

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Bill - certain buildings require certain population levels - to date I still dont have a trade center even though that game has a barracks and stuff.

Seems that way. I guess I'm too used to games live Civ etc., where the requirements are there for the player to see.

Seems in my case I just don't have enough slaves..err.. inhabitants.

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also - be warned not to move too fast with buildings, my beta game i built as soon as i could, researched as much as i could, then people died or left and population plummeted as did gp so i didnt have enough money to keep things up - 4 turns in a row 0gp.  only just recovering from the depression!

Yep. Hopefully I've caught the trend in time, but we'll see over the next year or so. If I can turn things round over that time I should be alright, having only lost some development time in relation to my neighbours.

If you're a Civ player, it's very tempting to build and build quickly, but in Tamar it seems that can be a fatal mistake.
Bill Hoggett