KrasH wrote:
The cars handle worse than the first instalment (car models look worse), the accuracy of the weapons with sights was bad in the first game, now its worse.
!
Just one thing. Isn't Vice City supposed to be set in the 70's or something. Last time I looked, 70's Cars do handle worse than "current, recent" cars in real life. (a good excuse to use if your a Vice City programmer)
I agree with the part you said about it being a good excuse for the programmers. Even though cars may well have handled worse in the 80's that doesn't mean they have to make the games engine follow suite.
I can't believe in the first game that they expected you to hit people in the head on those rampages with a sniper, and if you didn't, it didn't count as a hit!?! :-x I mean WTF man?
And they had the audacity to make sighted weapons LESS ACCURATE.:-?
:-x In the words of Victor Melddrew " I DON'T BELIEVE IT!" :-x
I will bitch about this game 'till I die, or forget about it. (no gangster style pun intended.) :-o
The MGS 2 demo was wicked, don't tell me it's shortness is a good reason to avoid it.I can always get it second hand anyway. It's the sort of game any "game addicty" will play again and again.
Just like the incredible Deus Ex (Mac/completed 8 times) and MGS1 (PS/completed at least 6 times). :-)