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Offline TheBilgeRat

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Re: Active games programmers
« on: April 22, 2013, 08:16:48 AM »
C only for now.  Might get interested in Assembler eventually.
 

Offline TheBilgeRat

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Re: Active games programmers
« Reply #1 on: April 22, 2013, 04:28:32 PM »
Quote from: nyteschayde;732552
When work isn't taking every waking moment, I do play around on my various Amigas; almost always in a programming perspective. I admit though that I get mired down in the semantics of trying to modernized my coding environment on the Amiga more than I do in actually producing any code on it.

My most recent attempts were to get objective-c compiling on the Amiga because I got frustrated with working with C strings again. A two day deep dive over nothing. Would love to work on a game but don't have the time at the moment; too busy making Netflix Original Content on the web an awesome place.


I'm pretty sure C++ compiles on amiga.  KArlos would be the guy to ask about that I think.
 

Offline TheBilgeRat

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Re: Active games programmers
« Reply #2 on: April 22, 2013, 09:35:12 PM »
Quote from: commodorejohn;732590
How's vbcc? I've heard good things about it.


I'd love to use it, but its 68020+ only, which I have with no way to display.  The only computer I can monitor-ize is the A2000 with a 68010.
 

Offline TheBilgeRat

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Re: Active games programmers
« Reply #3 on: April 24, 2013, 07:49:20 AM »
Quote from: nicholas;732677
SAS/C 6.50 is available from the TOSEC Amiga collection on archive.org and the updates to 6.58 are on aminet.

It should run nicely on your A2000.

Failing that you can also get Aztec C from TOSEC too.


It does run just fine :D

Although, I am not too sure what all the widgets do, and it took me  a while to figure out how to tell it to compile and link.