The MUI-based 3D rendering package RayStorm has been made open source by its original authors. You can download the sources at:
https://github.com/privatosan/RayStormFor information about the software (including screenshots), please visit the following cached web page:
http://web.archive.org/web/19970327095719/http://www.uni-ulm.de/~s_mhesse/raystorm.htmlYou can find 680x0 and PowerPC versions of the application on Aminet:
http://aminet.net/search?query=raystormRayStorm consists of the Scenario scene modelling tool and the RayStorm rendering engine. They provide the following features...
Scenario Modeller- Lets you visually create scenes in Top/Front/Right/Perspective and splitted view
- Create spheres, planes, boxes, lightsources and cameras
- Mesh objects: plane, sphere, box, torus, cone, tube
- Unlimited number of cameras to view scene from different directions
- Define surfaces for all objects, including brushes and textures
- Load external objects (Imagine TDDD files, AutoDesk 3DS files and RAW files)
- Save and load scenes (RayStorm Object file RSOB)
- Render scenes with RayStorm
- Preview of renderd scenes
- Preview in material requester
- Create visible lights and lens flares
- Undo/Redo
RayStorm Render- Octree algorithm used for rendering
- Color, reflectivity, filter, altitude and specular mapping
- Flat, cylinder and sphere mapping
- Soft brush mapping
- Mathematical textures: wood, marble, radial, bumps, checker, linear, stars
- Tranparency and physically correct refractions
- 8 levels of antialiasing (adaptive supersampling)
- Rendering box
- Three builtin object types: sphere, plane and triangle
- Three light types: ambient, point and spot
- Depth of field with adjustable focal distance and aperture
- Depth of field
- Soft shadows
- Backdrop picture
- Global fog and foggy objects
- Material attributes for realictic objects: ambient color, diffuse color, specular color, pecular reflection exponent, diffuse transmission color, specular
- transmission color, specular transmission exponent, specular transmittance, transparent color, reflective color, index of refraction, foglength
- Bright objects
- Motion blur for realistic animations
- Motion blur
- Quick rendering
- Global reflection map
- Supported image formats: TGA, IFF-ILBM, PNG, (JPEG since v2.0)
- Visible lights and lens flares