bloodline wrote:
Well they were sort of right... you need a massive CPU to do all the GFX work and then pump the GFX into the Frambuffer... I remember Gloom was OK on my 030 A1200... but to be really honest, by that time, A cheap PC was already better....
Erm, isn't that pretty much what all '3d' games did up until the advent of 3D accelerators? That 'Massive' 030 CPU had been standard in big-box models since 1990, so what isn't 'Amiga' about it? We're not talking about Wipeout's PPC+GFX card (effectively bypassing the Amiga in every way) requirements here.
And just to give a little context here, this is 1995 we're talking about - Average PC prices on the high street were still over a grand. Hardly 'cheap'.