Indeed it is. Far less crashes, a much better method at backwards compatability, MUI just works, USB works (including writing to NTFS), the GUI (Ambient) is AMAZING!!!
I think the only thing AROS has that is fully worth mention is the 3DCard Support, but even most of the drivers have bugs and the screen flakes out.
But hey, AROS is free, if you are interested, download it, install it, and submit bug reports.
I completely agree, as does (probably) most people who has MorphOS experience coming in contact with AROS.
Anyway, since you already gave such a good answer, I'm going to dedicate my post entirely to speculations!
Maybe the future way forward for MorphOS will be to abandon the integrated, seamless 68k emulation at some point, together with the ambition to maintain the API as tight to the original Amiga OS API as they do today, maybe changes will be necessary at some point, if you are to make a jump to a different architecture/ISA. While it would lead to some sacrifices (turning it more into AROS, but still more than that), it could also lead to many great things, like a better HW platform, true SMP, true MP, true 64-bit, etc.
Then you would have to run the old Amiga apps through UAE or whatever, like they do on AROS, maybe that will be good enough on a x86 machine (it's not much fun on PPC). It will be a completely different manner than what we are used to on MorphOS (or OS4) today, it won't be integrated, it wont be as seemless, it's a different philosophy on "Amiga backwards compatibility" altogether, but although the thought might be a bit shocking to us at first, it seems to be enough for AROS people? Anyway, it wouldn't stop by just becoming a new "AROS Copy", since most new (and most interesting) MorphOS SW are in PPC, and is still maintained and could probably be ported to a new MorphOS "v4.0" architecture without greater troubles. Some good SW has even been brought under the MorphOS Team's wings for integration into the MorphOS package, and I think this strategy might continue.
So MorphOS would (probably) still have most of its native SW stack available, but you would have to run Amiga apps in the AROS way. MorphOS will of course still have its unique polished look and feel, the same features (and more), the feeling of a real, usable desktop, etc from MUI4, Ambient, etc, not anything like AROS. And somehow I doubt the MorphOS Team will ever settle with running MorphOS in some process on top of another OS (as they seem putting a lot of pride into building a complete OS themselves)? And as a result, it could have a better HW platform, true SMP, true MP, true 64-bit, etc, a package completely new to Amiga, a "
2nd Next Generation" (meaning
Third of course :lol:, "3D miga"), which neither AROS or OS4 could match. But who knows, these things are *highly* hypothetical speculations, and might not happen at all (though they have been suggested by some MorphOS developers as one of several plausible ways to a future). I guess we'll learn in time...