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Author Topic: MorphOS ahead of AROS?  (Read 28164 times)

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Offline OlafS3

Re: MorphOS ahead of AROS?
« on: April 03, 2012, 11:54:51 AM »
Do you have doubts? :)

It is years ahead and Aros is just alpha :laughing:

Hmmm when you want to know in detail why MorphOS is years ahead then there is the big silence...
« Last Edit: April 03, 2012, 12:09:42 PM by OlafS3 »
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #1 on: April 03, 2012, 12:16:57 PM »
I cannot compare the crashes or ambient with MorphOS because I do not have it (I use it on Kubuntu on a Notebook). It has also UAE integration (Janus-UAE), it can be combined with Linux, it offers X86 and ARM-Support (propably you forgot to mention...)
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #2 on: April 03, 2012, 12:53:51 PM »
Wanderer is one of the weak points and MUI-Support (Zune). There is a Scalos-port that i hope to test at easter and Zune-Update is in development. So I am sure that these issues will be solved.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #3 on: April 03, 2012, 01:05:05 PM »
I have worked a lot in Aros 68k (but in WinUAE). I am right now finishing my Aros 68k distribution (hopefully at easter) and i know that both maintainers (icaros and AspireOS) plan to integrate it so this issue will also be solved in the near future. The combination aros 68k / kickstart replacement is of course not 100% compatible but a lot of programs (and games) work with it.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #4 on: April 03, 2012, 01:14:18 PM »
you can heavily mix both (68k, at least as long as you only add). replacing original aros libs can create problems of course (testing...)

I will integrate some recommendations what you can copy from the original files (f.e. narrator.device, Arexx...)
« Last Edit: April 03, 2012, 01:16:19 PM by OlafS3 »
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #5 on: April 03, 2012, 01:20:26 PM »
"and in fact if I install 68k software using Installer will it install files over AROS native files?" I do not understand. For software it is feeling like a normal 68k environment and it is no problem to install 68k software there. I do not know the 68k integration in Icaros but when it is similar to WinUAE then you work in your own environment and not mixing it with the X86 outside world.

You cannot destroy Windows by installing amiga-software. All other concepts would be extremely dangerous. You cannot mix X86 and 68k libs.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #6 on: April 03, 2012, 01:41:30 PM »
Janus UAE is a fork of E-UAE and I have seen that installed on Mac. I think there is a misunderstanding. You do not mix f.e. X86 and 68k libs but you have a complete 68k install (the system libs are 68k versions from Aros). So there is no danger to destroy something by overwriting X86 (or PPC) system libs.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #7 on: April 03, 2012, 01:45:11 PM »
But that propably only works because you have PPC. I do not think that you can do the same with ARM or X86.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #8 on: April 03, 2012, 01:46:55 PM »
yes that is what I meant. It is a different environment, a directory on your HD
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #9 on: April 03, 2012, 02:03:50 PM »
both "philosophies" have advantages and disadvantages. The mixture of 68k and PPC sometimes creates problems that can be avoided by not mixing both. And as far as I know this direct mixing only works because of using PPC and so making it even more difficult to change to another platform. So both ideas are not better or worse, they are different with advantages and disadvantages.

The main advantage (what I have read) of direct integration like on MOS/AOS is that 68k environment directly make use of improvements of the new libs and it should run a little faster. But for me (when I developed the distribution) it would have been a nightmare because the main libs change all the time, there are different versions of different distributions used (propably not everyone update it immediately so i would need to test it everywhere) and there are different processors (68k, ARM, X86). Now i have a defined environment.
« Last Edit: April 03, 2012, 02:10:47 PM by OlafS3 »
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #10 on: April 03, 2012, 02:29:07 PM »
I do not use MorphOS but I am sure that it is more polished. Aros is opensource so it is a kind of "creative chaos" :-). But it is going in the right direction (from my view) and it is a matter of time till it is as usable as MorphOS.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #11 on: April 03, 2012, 02:36:09 PM »
First do you use a distribution or nightly build?

Then it seems that stability strongly depends on used (and supported) hardware. I use it combined with Linux and will use it heavily in the next days to see how is the stability. Zune update is in work (2 bounties).

And Scalos is planned to replace wanderer.

So you speak of this moment but in opensource all rapidly changes (what I like :-) )

In the next days i want to finish the 68k distribution you already know and start with a linux hosted distribution (installable in linux-distributions)
« Last Edit: April 03, 2012, 02:39:05 PM by OlafS3 »
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #12 on: April 03, 2012, 03:16:02 PM »
I am sure it is a nice OS and you will not regret it...
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #13 on: April 03, 2012, 03:18:40 PM »
I want to test the new scalos version in the next days. Wanderer is certainly not a perfect solution but the situation changes every month (of course improves :-) ). Wanderer will be replaced and Zune updated to be there on par with AOS and MOS.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #14 on: April 03, 2012, 04:01:23 PM »
the idea is nice and it would be great to have it. On WinUAE you can include "PC-drives" at startup but I do not know if that is possible in Aros (Janus-UAE) too