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Author Topic: How do I get started in Amiga Game Development on an emulator?  (Read 4040 times)

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Offline nicholas

http://www.softwareandcircuits.com/division/amiga/products/cubic/index.html

This IDE lets you cross compile for OS4, WarpOS, PowerUP and MorphOS. You can compile 68k code too of course.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #1 on: July 08, 2013, 07:55:32 PM »
Quote from: amicom;740238
Thanks for the link, the IDE looks great.
 
... I'm only now getting all this together. I will look into AROS asap. So for now OS4 is out of the question from what I figured out.
 
Is there planned support for OS4 in UAE or WinUAE? OR is this platform too advanced for emulation?

If you know C, x86 assembly and PPC assembly like the back of your hand there is nothing stopping you adding the required functionality to UAE. ;)

On the other hand, I can't think of any OS4 software worth having that isn't already available for 68k.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #2 on: July 08, 2013, 10:39:27 PM »
As well as AMOS there is AmiBlitz Basic and Pure Basic.

Never used them myself but I've heard nothing but good things from others.

http://www.david-mcminn.co.uk/bernd/ab3/AmiBlitz3full_beta4.lha
http://www.purebasic.com/download/PureBasic.lzx
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #3 on: July 08, 2013, 10:42:15 PM »
This is a very popular cross platform tool too.

http://www.hollywood-mal.com/
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #4 on: July 09, 2013, 03:37:28 PM »
Quote from: OlafS3;740338
SDL on real hardware?


NovaCoder has made an AGA optimized cut-down version of SDL.

Also there is the old WarpSDL reimplementation that is lightning fast but incomplete.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #5 on: July 09, 2013, 03:50:52 PM »
Quote from: psxphill;740330

For writing a real classic amiga game I'd be tempted to use devpac to write 68000 assembly.


Speaking of which, I've got an immaculate boxed copy of Devpac 3 with manuals and original disks for sale if anyone is interested?

Also have AMOS Pro with disks and manuals in same condition for sale too.

Might have BlitzBasic 2 as well but will have to check when I get home tonight.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #6 on: July 09, 2013, 05:18:54 PM »
Isn't there some sort of game creation tool called Backbone or something similar?

I think Cammy is quite knowledgeable on it.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #7 on: July 09, 2013, 05:22:04 PM »
Quote from: fishy_fiz;740362
WarpSDL is no more "incomplete" than Novacoders new AGA SDL, in fact if anything Id have to say the contrary.
The "problem" with WarpSDL however is that the "dev kit" was never publicly released, ergo of no use to anyone.
Chaozer actually sent me the lib and headers some years back when I was chatting to him on IRC, but unfortunately I didnt really know at the time what I was doing, nor did I realise how valueable said files would be to me so I dont think I ever backed them up (very slim chance that I still have them, but even if thats true they could be anywhere).

Thanks to Novacoder though we now have a basic SDL lib for AGA, which has been fun to play with. Dont know if anyone is interested, but I've compiled Reminescence for 68k (flashback replacement engine), along with Bermuda Syndrome (and a few others I abandonded for lack of performance reasons).

As for the original question it depends on what you want to do and what type of languages a person is familiar with/wants to learn. The scope of developing for amiga/amiga based systems is way too broad to give a simple answer. Some sort of elaboration might yield responses closer to what the OP was specifically hoping for.


Are you or anyone else here still in contact with Chaozer? It would be great if someone could resume work on his code.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: How do I get started in Amiga Game Development on an emulator?
« Reply #8 on: July 09, 2013, 06:57:02 PM »
Quote from: Mrs Beanbag;740386
I manage fine, on the whole, in 68k without the ROM kernel manuals. I have some other books which are perhaps a bit less comprehensive.


http://amigadev.elowar.com
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini