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Author Topic: AmiQuake 2 - new 68k Quake 2 Port  (Read 26039 times)

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Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #29 from previous page: May 06, 2013, 05:55:36 AM »
Quote from: Cosmos;733875
Quake 3 is possible you mean ?


Expect an A500 port any day now....
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #30 on: May 06, 2013, 09:25:36 AM »
Quote from: Crumb;733881
do you think there's room to introduce more fixed point math?

I don't think that would help, I tried same trick with Quake 1 and it actually made it slower in places.

I've tuned it the best I can but without better tools this as good as we are going to get :)
« Last Edit: May 06, 2013, 09:31:20 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #31 on: May 10, 2013, 11:38:49 PM »
Last nights gameplay ;)

[youtube]MX34Ju3SI3Y[/youtube]


Another 20Mhz and it would get really interesting.
« Last Edit: May 10, 2013, 11:42:56 PM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #32 on: May 17, 2013, 12:24:27 AM »
Do you have the source for this copper assisted C2P?

:)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #33 on: May 17, 2013, 07:25:56 AM »
I guess it changes compiled code back to assembler.   This doesn't do me much good though, I'd need some documented (and compilable) assembler code with ideally some kind of example code or usage readme at the very least.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #34 on: July 05, 2013, 03:31:51 AM »
Someone found a little bug in the menu which I've now fixed in v1.09, I'll upload to AmiNet tomorrow.   I've also added the option to play back in mono and lower the mixing frequency (check the readme for more details).

[youtube]gWmpwGYM7ds[/youtube]
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #35 on: August 25, 2013, 04:26:55 AM »
v1.10 running on my A1200 :)

This will be the final version.

New in this release:

1) Uses maths lookup tables
2) Small render loop optimizations
3) Fixed screen size
4) NTSC support added


[youtube]TS21EyNkRlw[/youtube]
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #36 on: July 08, 2020, 09:02:59 AM »
I was asked to update some of my old ports to support the new Warp 1260 RTG card  8)

AmiQuake and AmiQuake 2 RTG version now available.


https://www.amigafrance.com/forums/topic/quake1/
https://www.amigafrance.com/forums/topic/quake2/
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #37 on: July 10, 2020, 12:03:51 AM »
Amiquake 1 and 2 didn't 'officially' support RTG, other authors had patched in RTG support to my old AGA builds.

These new builds also support a few extras and bug fixes :)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 
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Offline NovaCoderTopic starter

Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #38 on: July 10, 2020, 12:36:29 PM »
Nope, just on my hard drive.

I'll upload them up to AmiNet soon like most of my ports.

Most of it is..

https://github.com/yquake2/yquake2
« Last Edit: July 10, 2020, 12:55:13 PM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 
The following users thanked this post: Crumb