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OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
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Topic: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga ! (Read 12159 times)
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BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
on:
June 15, 2017, 12:52:09 PM »
@Niding
Sweet!! Just trying this out now!! 060 power! Shame I have to rely on a old Zip Disk 250MB to transfer the files though! It's struggling :-(
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BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #1 on:
June 15, 2017, 03:45:25 PM »
@Niding
It seems fiddly to get running. I keep getting a 'Mixer' Error when it initially tries to load and then most games complain about missing files/fonts etc :-(
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #2 on:
June 15, 2017, 06:09:26 PM »
@UberFreak
The Amiga's custom chips weren't utilised in the Amiga version of Final Fight as far as I can see so this is the next best thing.
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #3 on:
June 15, 2017, 06:15:52 PM »
@Lantus360 or whoever coded the extraction tools
I don't think this PAXPLODE tool for Windows is unpacking all the files! It's not going to work if there are files missing!
What is "MixerThread" and why does it keep failing when I try and run this?
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BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #4 on:
June 15, 2017, 06:18:30 PM »
@Thread
Ok, got to the menu screen of Beats of Rage but then a black screen! No sound!
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #5 on:
June 15, 2017, 06:20:53 PM »
Yes, BOR, He-man, Final Fight X, SFFGold and FF Alpha are all under test ;-)
BOH gets the furthest but I still have to Suspend "MixerThread" to progress to the menu screen!
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #6 on:
June 15, 2017, 06:29:13 PM »
Yes, I extracted the .PAK files on Windows as you guided.
All games launch with ...
Games:Beat_Em_Ups/BOR OpenBOR PAKS/HEMAN
... for example. But they fail with errors about missing Fonts in the case of He-Man. And they ALL have issues with MixerThread failing and needing suspending.
I have a A4000T 060/50 with a Picasso IV with 104MB of Fast Ram and I've even tried the -cgx extention to utilise RTG modes on HE-MAN! Oh yeah, Boing Bags 1 & 2 on OS 3.9 ;-)
F10 does still quit to Workbench despite the screen going black for BOR after the menu. Up and down seem unresponsive on the menu both the arrow keys and joystick!
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #7 on:
June 15, 2017, 06:52:19 PM »
Yes, Competition Pro CD32 pad in Port 2
MixerThread error is on launching the game
AHI is installed
The menu screen does look nice but the only keys that work are Return and F10 and the GamePad doesn't do anything!
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"Art challenges technology. Technology inspires the art."
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BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #8 on:
June 15, 2017, 07:28:01 PM »
Ok, working now with Megadrive pad and stack increase from 8000 and something to 20,000. Still no sound and the same "MixerThread" software failure notice which I have to suspend but yes it is very cool to see SNK style graphics on the Amiga!
I'll have to take another look at AHI configuration!
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
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Reply #9 on:
June 15, 2017, 07:32:20 PM »
@lantus360
Will AHI 4.18 do it from the Aminet? What setting do I need for Paula? When do you think CD32 pad support be added? Great effort by the way. Appreciated :-)
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"Art challenges technology. Technology inspires the art."
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BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #10 on:
June 15, 2017, 07:37:56 PM »
@lantus360
Great!! ;-) Have sound too now!!! Good times! Thanks again for your efforts ;-)
No "mixerthread" error now so that was AHI related ;-)
«
Last Edit: June 15, 2017, 07:40:13 PM by BozzerBigD
»
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"Art challenges technology. Technology inspires the art."
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #11 on:
June 15, 2017, 08:21:47 PM »
OK, trying it now....
... Software failure after the SNK/SEGA screen!
Crashed the machine!
Should I change the stack or anything?
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"Art challenges technology. Technology inspires the art."
John Lasseter, Co-Founder of Pixar Animation Studios
BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #12 on:
June 15, 2017, 08:25:14 PM »
@lantus360
Tried again with -cgx but got a
openbor.exe "Program Failed" dialogue after again getting to the SNK and SEGA screen! At least it didn't completely crash the machine that time!
Not going to work! Back to the Megadrive pad :-(
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"Art challenges technology. Technology inspires the art."
John Lasseter, Co-Founder of Pixar Animation Studios
BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #13 on:
June 15, 2017, 08:58:13 PM »
That did it!!! Game boots & CD32 D-Pad & red and blue buttons work now! Thanks mate! You know your stuff ;-)
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John Lasseter, Co-Founder of Pixar Animation Studios
BozzerBigD
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Re: OpenBOR - The 2D Side Scrolling Engine Ported to Classic Amiga !
«
Reply #14 on:
June 15, 2017, 08:59:42 PM »
... Wow! Yellow is like a special move on BOR! Mandy flicks back her hair and gives out psyke energy or something :-)
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