lol you are dancing around my point.
I don't know what your point is. I stated that polygon counts are a serious weakness of Intel's graphics and you contradicted me.
this doesn't mean they are incapable, incompetant of whatever.
No, you're right, I'm sure Intel has the resources to be competitive at a higher level in the graphics market. But they aren't doing it, instead they have been flooding the market with cheap low-end products. If their integrated graphics is good enough for you, that's fine, but I would rather avoid it because I believe the other vendors' parts are better. I don't play that many PC games, but I play Half-life 2 and some other source-engine games and these old Intel parts without transform & lighting just don't get the job done. I had a laptop with the 915 chipset which is almost the same thing and most maps would run really slow. Maybe the 400Mhz version of the 945 would just barely suffice, but it is not clear which laptops (if any) have the 400Mhz version as opposed to the lower clocked versions. Further, since it is made with the old 130nm manufacturing process it would also be less efficient than something like a GeForce Go 7300.
I think the Pentium M was a great CPU for small laptops and I was just annoyed at the time that so many of them were stuck with the GMA 900 for graphics. That's why I have to rant about it, you see.