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Author Topic: Cube 2: Sauerbraten on MorphOS  (Read 710 times)

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Offline PyromaniaTopic starter

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Cube 2: Sauerbraten on MorphOS
« on: January 30, 2012, 10:42:29 PM »
News from Papiosaur on MorphZone.org,  reprinted locally for your convenance.


Guillaume 'Yomgui' Roguez offers Cube 2: Sauerbraten port on MorphOS.

To play, you will need the libraries PowerSDL 13+ as well as data from the original game available on the official website.

To start the game in a window on the desktop Ambient, launch options are "-t-w640-H480" (for a window of 640x480 pixels).
To start the game in full screen mode, simply remove the "-t".

Note that the server version has not been tested, the client version is a little buggy and the RPG version is more stable but has not been fully tested.

http://www.yomgui.fr/prv/rpg_client
http://www.yomgui.fr/prv/sauer_server
http://www.yomgui.fr/prv/sauer_client

Cube 2 website: http://sauerbraten.org/
 

Offline Templario

Re: Cube 2: Sauerbraten on MorphOS
« Reply #1 on: January 31, 2012, 11:08:39 PM »
Thank you for your port, I'll test on my MacMini, because I want to play to 3D games on an Amiga system.
Amiga 500 with ROMs 1.3-2.05 and M-Tec AT 500 with hard disk and 4MB Ram.
WinUAE + Original OS 3.5&3.9
Sam440ep 800 MHZ + OS 4.1 F.E.
Sam460ex 1 GHz + OS 4.1 + Update 6. K.O.
MacMini 1.5 GHz + MorphOS 3.9
PowerBook G4 1.65 + MorphOS 3.9