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Author Topic: Is anyone making Duke Nukem amiga port??  (Read 5162 times)

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Offline xeron

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Re: Is anyone making Duke Nukem amiga port??
« on: April 08, 2003, 02:29:12 PM »
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redcougar wrote:
There is at least new working Linux port, which is at WIP status at the moment, which could be useful. IIRC, it was at icculus.org or something like that.. and somebody made a glDuke after the release of the source for windows.. dunno if these helps the Amiga port.


glDuke is a rather misleading name; it does not *YET* use OpenGL rendering, it is just that the projects aim is to convert it to OpenGL. The rendering routines are the same, but it is rendering to a buffer in a window instead of VESA.
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Offline xeron

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Re: Is anyone making Duke Nukem amiga port??
« Reply #1 on: April 08, 2003, 03:21:28 PM »
Overrated? Its fantastic. The one liners, the cutscenes, the atmosphere... its fantastic. I always preferred it to Doom or Quake.

If you've only played the Mac versiom you might think its overrated. From what I hear its not a patch on the PC version...
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Offline xeron

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Re: Is anyone making Duke Nukem amiga port??
« Reply #2 on: April 10, 2003, 10:04:52 AM »
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The SW engine is better than the DN3D one AFAIK. ( transparency support etc. )


The build engine supports translucent polygons.
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Offline xeron

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Re: Is anyone making Duke Nukem amiga port??
« Reply #3 on: June 24, 2003, 10:49:32 AM »
Damn! The site with the sourcecode is down! :(
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Offline xeron

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Re: Is anyone making Duke Nukem amiga port??
« Reply #4 on: June 24, 2003, 10:58:42 AM »
Yeah, but i'm at work, and I can't access that here... hopefully it'll all be back up when i get home anyway.
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