Welcome, Guest. Please login or register.

Author Topic: Why is AGA so hard to implement?  (Read 1794 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline amiga1084Topic starter

  • Full Member
  • ***
  • Join Date: Jul 2005
  • Posts: 214
    • Show all replies
Why is AGA so hard to implement?
« on: March 24, 2018, 09:52:44 AM »
Hi All,

With today’s advances in technology with Vampire Accelerators Miming FPG cpus and chip sets cloning!

Why hadn’t anyone succesufuly been able to clone AGA gfx and just gone straight to 16 & 24 bit!

What’s so hard about it! It’s really an extension of ECS!

Vampire keeps promising after every up date! But hadn’t happened so far!

What’s the problem?

Love to know! Merv