Why not ?
Because MU does not work like ReAction !!
With ReAction (or plain BOOPSI) you have the gadgets running in the input.device-task.
Good responsivness, but also complete system-wide lockups when a gadget fails is
what you get from that.
MUI on the other hand works more like QT or GTK, where the gadgets run in the task of
the program using them.
The coder has to take care for the responsiness of his app himself, but ta locked GUI will
only lock that one task.
With ReAction you still have to supply your own main-loop and wait for inputevents, while MUI
will setup it's own mainloop on top of your code.
As I said, completly different, and incompatible.
Also, openamiga does not force anybody to use MUI, but only suggest to use parts that are
available for all plattforms. This includes most of the 3.1-API, including GadTools,BOOPSI, or
even simple Intuition-gadgets for the really hard&though.