I'm currently tinkering about making some AI/game logic for 2d/3d games. But I have this problem on selecting right tools. I have no interest on C(orC++) and I really would like to start with this PC (windowse) before receiveing any next generation system (Pegasos more likely to be first, but Aone is possibility after OS4 arrives/stabilizes).
So what I'm looking is realtively easy language for prototyping, maximal performance (or 3d glory) is not needed now. But what others there are. Blitz Basic and PureBasic are available to both 68kAMiga and windowse but neither is 100% compatible.