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Author Topic: Tom's hardware review of Matrox Parhelia.  (Read 3209 times)

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Re: Tom's hardware review of Matrox Parhelia.
« on: June 25, 2002, 11:47:23 PM »
AFAIK, even the Geforce3 cards are not being used to their fullest potential..

When programmed, a game must use the functions a card has to offer either by DX or OpenGL (whatever) , and I don't think that the matrox cards extra vertex shaders/pixel shaders/texture shaders are used..

I'm not saying that the review(er) is bad, the geforce4 should also be able to perform better when it's features are used to it's fullest, but I do wonder if the extra stuff on the parhelia were used..

Let's wait untill games are programmed using the DX9 API or something similar..
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