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Author Topic: The absolute worst commercial game for Amiga?  (Read 7844 times)

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Offline marcfrick2112

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Re: The absolute worst commercial game for Amiga?
« on: November 20, 2011, 08:09:44 PM »
Great thread idea..

Yea, Rise of the Robots is a serious contender... And, I, foolishly bought the CD32 version, ack!

Indiana Jones and the Temple of Doom Arcade: Man, this COULD have been a good port, I bet, had it not been coded by a group of comatose monkeys!
:roflmao:
Graphics have little color, and blocky enough to make a C-64 owner wince, about 3/4 size of screen, never centered, and the controls are just drek.. (I love the 'whip in random directions feature! LOL)
I LOVED this game in the arcade, why did the Amiga get such a lame version?

Some honorable mentions for just stupidity go to Sierra On-line, or course.. (They didn't even know how to use the Amiga's mouse pointer for the first King's Quest game, iirc, it was a blocky hand-drawn 'arrow')

Another to 'Boulderdash Construction Set' , it's not terrible... but the ST version has full mouse support for editing, Amiga version is joystick only... Apparently, the Amiga has no mouse....??? :laughing:
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Marc Frick
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A1200T / \'060, 256MB, CD-R, OS3.9
A4000 w/ WarpEngine / 82MB , OS3.1
A4000 16MB, OS 3.9
A1200 , \'030 / 10MB
A1200 (stock)

CD32 :)

...And a very sick 4000T