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Learning from DOOM
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Topic: Learning from DOOM (Read 6553 times)
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Linde
Sr. Member
Join Date: Mar 2004
Posts: 457
Re: Learning from DOOM
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on:
August 02, 2011, 12:59:45 PM »
Most artefacts that are shown in the article are the result of using some unofficial high-resolution texture pack and the jDoom engine. It could have been more interesting if the author had paid some more attention to the technical details.
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