Yesterday I've put the device into A500's drive bay and set it to DF0. Workbench 1.2, 1.3 and utilities like DOpus, AMOS Pro boot just great!
Bad news is that of six or seven games on my MMC only ARKANOID managed to load and run. Also, only two demos loaded and run OK, one is some 40K intro and ANNOUNCE.
Maybe this is due to the fact that AmigaDOS doesn't use INDEX pulse (says DiskMonTools manual), which is not implemented in my design, but can well be used by other software to sync to.
Hyperspeed wrote:
Avoid Spaceballs - State of the Art, I remember that demo turning my floppy drive into a buzzsaw!
:-D
State of the Art didn't run either. If I do a diskcopy from emulated DF1 to real floppy it runs just fine. There must be something important I miss about the floppy interface.
Looks great, I think it should be for DF0: internal and it would need to work well with the desktop casing (the eject button could be replaced with an access light).
Just out of curio, what is the maximum transfer rate of the floppy interface? The drives only do 10k/s and the flash cards 1MB/s!
EDIT: Oh, the F.Disk LED will be the access light right? We'll have to use putty for the eject button hole. ;-)
There is an LCD with all sorts of indications, like head movement, drive selection, side and dir signals :-)
Floppy speed test shows values around 21K-22K bytes per second. I don't know if the floppy DMA can be faster than 500K bits per second, or roughly 60Kbytes/s. We are trying to mimic the FDD as much as possible, so don't expect any breakthrough here :-)