@commodorejohn - You pullin' me leg?! if true.. then make sure you port that baby! ha MSX has quite a scene!
Well, that's the plan, at any rate. I've got a few different game ideas that are sort of in development, but as I'm only one guy (albeit one with way too much spare time,) they tend to progress in fits and starts. The one I'm working on now I think might be MSX-exclusive (it's a simpler project that I don't think would gain much from being ported to the Amiga,) but I've got another that I think I want to release on both, and one that's going to be primarily Amiga, with probably a DOS port and
maybe an MSX version. (And yet
another that's C64-exclusive, but that's way on the back burner.) But again, all of this is very much "in the not-particularily-near future..."
P.S. I'd suggest you at least give assembler a try - the 68k has the most programmer-friendly instruction set and architecture I've ever encountered.