In a similar vein to my, what 16bit era games should be retroactively ported to Amiga now thread
http://forum.amiga.org/index.php?topic=75063.0 I'd like to ask, what games have in fact been ported to Amiga in the intervening years, unofficially as well as officially, that are late 90s classics that we would have likely had for Amiga in an alternative universe where there was an A1400 heavily up-specced A1200 release, or if AAA came out, or if CD32 had simply been a big success? SimCity2000 is basically where Amiga gaming stopped for me but there were other games of this era especially the not-3D ones we could have supported technically, if not financially.
I know we have ScummVM for lots of games like Day of the Tentacle, Curse of Monkey Island, and even Blade Runner which I can play on my Sam460, which is awesome. I'm thinking mostly of games that made it to PowerMac in the pre-Mac OS X universe, which on the whole should have therefore been runnable on Amiga.
Have we ever got Starcraft (the original)? Command Conquer? Xcom 2 or 3? Xwing? Myst? I know we have Doom and Quake and derivatives like Descent and Heretic.