Amiga.org
Amiga computer related discussion => Amiga Hardware Issues and discussion => Topic started by: amigakit on December 05, 2013, 11:49:43 AM
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We will shortly be launching a brand new Amiga joystick which we have developed over the last 6 months.
This high quality joystick is manufactured to last for many years of gaming.
It features arcade style controller with metal shaft and micro switches.
It has independent fire A and fire B buttons that can both be user switched to single fire A operation if required.
(http://www.amigakit.com/images/amigakit_joystick.JPG)
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Good stuff, I'll buy when available.
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Is this supposed to be used as a tabletop joystick?
Can it be used comfortably hand held too?
PS Thanks for developing new products.
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Thanks for the effort, I will buy one. But I will open it and route the directional UP with a switch to optionally use a button for UP (jump) for some platformers that I prefer to jump with a button.
Could you guys write the dimensions of the case?
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Are there any good "fighter pilot" type joysticks still being made?
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Joystick looks awesome.
Definitely want one.
Great to see new products.
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Awesome! Just wondering how difficult it would be to add IR for wireless? That would be really cool. Or maybe make an optional IR add-on. You could possibly use a connector at each end of the joystick cable (the joystick cable could be disconnected) - that way, a small IR component could simply be plugged into the joystick itself and the receiver into the joystick port on the miggy. You could sell the IR add-on to a lot of AmiPeeps separately too! :idea:
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Looks very arcade'ish
I like it!
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Alright, now that just looks awesome, like Arcade quality material, can't wait to get my hands on one!
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I want one, when are orders being taken?
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Thanks everyone for all the positive feedback.
Orders will be taken in the next few weeks.
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Well that is just gosh darn neat! You rock! :banana::banana:
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Looks very nice indeed.
Any chance of a three/four/six button version in the future?
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We could do, but the Amiga only supports two buttons.
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We could do, but the Amiga only supports two buttons.
Forgotten the CD32 already?
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Forgotten the CD32 already?
You took the words right out of my mouth! ;)
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I haven't forgotten, it is just that 99% of Amiga gaming titles only use 2-buttons. Even the CD32 titles don't always use all buttons.
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I haven't forgotten, it is just that 99% of Amiga gaming titles only use 2-buttons. Even the CD32 titles don't always use all buttons.
It's possible to use three and six button pads and sticks on games that use Joe Fenton's Sega controller code. ADoom and a few emulators etc.
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The only thing that would stop me buying one is the ball grip. It is possible to create a 2nd grip for those of us who cant use this style (even casual use hurts). Quickshot II was always my favourite grip.
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Need! Want! Desire!
It's perfect!
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Ooo, more for me to buy when I get to Cardiff this summer! :)
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
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Good news, looks very nice. What yout the price ?
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Wow, arcade quality :) Superb stuff !
Still...
Thanks for the effort, I will buy one. But I will open it and route the directional UP with a switch to optionally use a button for UP (jump) for some platformers that I prefer to jump with a button.
This should be a switched option. Button B or jump. Hopefully it will not be much work to do DIY style.
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but the Amiga only supports two buttons.
Not true, it supports three without any additional electronics, and I've seen this work. You can find the registers in the hardware docs.
There are basically four direction lines and three button lines on the joystick/mouse port, and that's the reason why third buttons on mice work without any additional programming/electronics.
Really, check it out.
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I haven't forgotten, it is just that 99% of Amiga gaming titles only use 2-buttons. Even the CD32 titles don't always use all buttons.
A surprising number of FPS titles support the CD32 pad - even ones that weren't released for CD32.
I am a bit confused by the image, though. Usually buttons are on the right while the stick is on the left and buttons are placed slightly higher than the stick. In this case it looks like the buttons are either placed below and in reverse of what is typical, or the stick is to the right of the buttons. Which is it?
As a lefty, arcade style layouts have been the only thing that ever worked for me, so I hope it's just untraditional button placement :-)
Also, would love a stick with more buttons and USB for the Sam (and various other newish things).
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A surprising number of FPS titles support the CD32 pad - even ones that weren't released for CD32.
I am a bit confused by the image, though. Usually buttons are on the right while the stick is on the left and buttons are placed slightly higher than the stick. In this case it looks like the buttons are either placed below and in reverse of what is typical, or the stick is to the right of the buttons. Which is it?
As a lefty, arcade style layouts have been the only thing that ever worked for me, so I hope it's just untraditional button placement :-)
Also, would love a stick with more buttons and USB for the Sam (and various other newish things).
Ever since I ordered this http://amigakit.leamancomputing.com/catalog/product_info.php?cPath=52&products_id=210 from AmigaKit I decided to make all my games and future games that I will be developing....be using all these buttons. :D :D :D
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Not true, it supports three without any additional electronics, and I've seen this work. You can find the registers in the hardware docs.
There are basically four direction lines and three button lines on the joystick/mouse port, and that's the reason why third buttons on mice work without any additional programming/electronics.
Really, check it out.
Wel IIRC the joyport of the CD32 isn't any different to the Amiga 500, it's only being read differently. The same counts for the 6 button Sega Megadrive joystick.
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Wel IIRC the joyport of the CD32 isn't any different to the Amiga 500, it's only being read differently. The same counts for the 6 button Sega Megadrive joystick.
What I meant is that you can read the third button in the same way as the other two. No need for special code. Also, for more than three buttons, extra electronics are needed.
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Looks great, want one!
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Dimensions of joystick:20 x 20.5 x 5.5 cm
Another picture of the joystick buttons:
(http://www.amigakit.com/images/joystick_fire_buttons.jpeg)
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This does need three buttons. Why is it that EVERY Amiga joystick ever made, including this one, has fewer buttons than what the hardware supports directly, without electronics or special code? I really don't understand that :(
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How many Amiga games support 3 buttons?
desiv
Found this line googling around:
"I say that because I adapted a joystick years ago to use all three buttons, and some games as Turrican series can use them."
So it sounds like there might be more....
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How many Amiga games support 3 buttons?
Not many. Why? Because Amiga joysticks started out as SINGLE button joysticks :(
How many games support two buttons?
Not many. Why? Because Amiga joysticks started out as SINGLE button joysticks :(
Amigas support three buttons, so joysticks need three buttons. Not two, not one, THREE.
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Yes, and the third one should be switchable from button 3 to UP :)
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Geeze you guys. Maybe three buttons will be planned for Revision 2 of the device. :smack:
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How many games support two buttons?
From what I can tell, it looks like maybe around 60 games support 2 buttons..
http://eab.abime.net/showthread.php?t=57540
desiv
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If we implement three button version, the case will need to be wider which will be extra cost and the extra button will also add to the price. Would there be enough customers to justify the extra cost?
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If we implement three button version, the case will need to be wider
Judging by the photograph on page one it seems that with some proper positioning you can easily fit three buttons and make them easy to access. Might be the perspective, though.
the extra button will also add to the price.
Were talking $1.40 here. Is that really a problem?
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I honestly never even liked that kind of joystick, not that I've ever been that much of a gamer but my preferred controller has always been one like this:
(http://thumbs4.ebaystatic.com/d/l225/m/mOmWue40Z8Of9fwTKbIV-yQ.jpg)
Still, that darn thing looks so cool I think it would almost encourage people to pick it up and play games if I had it sitting out on my coffee table. I'll probably buy one just for that, LOL. ;)
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If we implement three button version, the case will need to be wider which will be extra cost and the extra button will also add to the price. Would there be enough customers to justify the extra cost?
I'd buy one.
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I'd buy one.
Definitely, Me Too... especially if it had a cool AmigaKit logo on it! Gotta replace my Wico Bats as they are batted out!
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It's a nice looking stick visually, but it will all be in the usage so I look forward to seeing some video tests/reviews. More buttons would be nice. Now if someone did an adapter for x-arcade sticks, that would be great, so I don't have to buy yet another joystick :)
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I really like it.
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Actually, if there's enough room, I wonder if it might just be a good "after-market mod."
Shouldn't be to bad to have a template that can be created for drilling, then just adding the button and the wiring.
(Assuming that the cable has all 9 wires)
I can even imagine some people offering the mod as a service for a reasonable price.
Heck, maybe Amigakit could even offer it as an "option."
Would cost more than if it were produced that way, but who knows?
It's a bit spendy for me (notoriously cheap-skate here), but I'm considering it...
I do love a good arcade stick.. Never got the hang of joypads..
I actually made my own arcade stick back in the day (only 1 button tho, it was for my C64, although I put in a passthru 9-pin for dongles) and it was my favorite stick..
desiv
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Trevor playing with the new AmigaKit joystick at Pianeta Amiga show:
(http://www.amigakit.com/images/Trevor_AmigaKit_Joystick.JPG)
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Trevor playing with the new AmigaKit joystick...
Very nice! The joystick is bigger that I thought it would be.
FCUG celebrating its 32nd anniversary,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
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New Arcade Evolution joystick launched:
USA product link:
http://www.amigakit.us/product_info.php?products_id=1172
UK product link:
http://amigakit.leamancomputing.com/catalog/GBP.php?url=product_info.php?products_id=1172
EU product link:
http://amigakit.leamancomputing.com/catalog/EUR.php?url=product_info.php?products_id=1172
Canada product link:
http://amigakit.leamancomputing.com/catalog/CAD.php?url=product_info.php?products_id=1172