Right then peeps,
My WHDLoad games have been forced into NTSC for a while now & its been driving me potty.
I e-mailed Wepl who asked if I have a screen promotion prog on the go, which I don't. However, thinking about it I kind of do. Picasso96 has its "FakeNative" modes doesn't it. Like your normal PAL & NTSC things only Picasso96 tries to promote them onto your Picasso96 screen. Nice you'd think.
All the modes that are 'fake' are coming up as a bit less than PAL resolutions eg. 320*240 instead of 320*256
The result of this is playing Cannon Fodder & not seeing the little buggers hiding off the bottom of my screen until it's too late :ak47::destroy:
I have tried putting all (PAL, NTSC & the Dbl versions of each) drivers into Devs:Monitors as well as individually but I'm still having no joy.
Does anyone know how I can fix this problem?