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Offline TjLaZer

Re: KickWork
« Reply #44 from previous page: December 24, 2007, 08:42:54 AM »
Haha I am such a nerd.  I spent this evening Imploding all the exe files from my Workbench 1.3.3 disk to my KickWork disk!  I now have a full WB 1.3.3 KickWork disk!  It rocks!!!  ;)
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

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Offline mrnukem

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Re: KickWork
« Reply #45 on: March 24, 2008, 05:21:23 AM »
I have gotten the KickWork to write a boot image using kickstart rom v 1.3 to a disk that does boot on my Amiga 1000. It boots kickstart then ends at a shell type screen and it does not recognize any commands I have tried at the shell prompt.

When I boot to my regular WB 1.3 and try to copy any files to the boot disk I created it will not allow me to double click to open the disk icon, it just flashes. When I right clicked on the icon and checked info from the tool bar it gives a 'not a dos disk" message. I tried Kickwork with the -b option which made the disk image but when I tried to boot it asks me for a kickstart disk.

I am also still fairly new at the Amiga and I am not sure what files I would need to copy over from my WB 1.3 disk  to the Kickwork disk to get Workbench up and running even if I could get the files on there.

Any tips or links to detailed instructions would be great. I have googled for detailed info but have not found much.

If any kind soul can make an .ADF of a full working A1000 disk image that boots all the way to Workbench 1.3 and e-mail to me at mrnukem at gmail.com that would be even better. I use Amiga Explorer to transfer images over.


Thank you


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Offline TjLaZer

Re: KickWork
« Reply #46 on: March 24, 2008, 06:22:19 AM »
Send me a PM... ;)
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

:flame: :banana: :banana: :banana:
 

Offline mrnukem

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Re: KickWork
« Reply #47 on: March 24, 2008, 08:47:30 PM »
Pm Sent. Thank you!
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Offline TjLaZer

Re: KickWork
« Reply #48 on: March 24, 2008, 08:59:36 PM »
It was tricky but if you did the KickWork disk right you should have a Kickstart disk with free space of about ~500k or so.  You have to kick from this disk for the disk to be visible in WB.  If you use any other kickstart the disk will show up as a Kick disk and you cannot open it up in WB.  I was able to copy all the files from my WB 1.3.3 disk to the Kickwork disk.  But to get them all to fit I had to Implode them and compact all the executable files. I was able to get 99% of the disk to fit!  I did leave out some stuff like keymaps, and other small stuff that is not needed...
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

:flame: :banana: :banana: :banana:
 

Offline mrnukem

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Re: KickWork
« Reply #49 on: March 24, 2008, 11:58:31 PM »
Thanks TjLaZer for the help. Your solution got me up and running!

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Offline smerf

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Re: KickWork
« Reply #50 on: March 25, 2008, 01:28:31 AM »
Hi,

Don't know what all the fuss is about, KickWork or KickBench
was written back in 1985 -86, I still have my original. I
believe one of the fred fish disks had instructions on how
to make it.

This was probably made before you all knew what the Amiga
1000 was.


smerf
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline smerf

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Re: KickWork
« Reply #51 on: March 25, 2008, 01:28:35 AM »
Hi,

Don't know what all the fuss is about, KickWork or KickBench
was written back in 1985 -86, I still have my original. I
believe one of the fred fish disks had instructions on how
to make it.

This was probably made before you all knew what the Amiga
1000 was.


smerf

Once wasn't good enough had to quote this one twice, if the
amiga org sysop is still awake, please delete this post.
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline smerf

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Re: KickWork
« Reply #52 on: March 25, 2008, 01:38:16 AM »
Hi,

@rloew,

===========================================================
Seeing the poor design of KickBench
==========================================================

Worked great for me for 5 to 6 years

To tell you the truth could never get KickWork to Work

Must have been made for a special A1000.

kickbench worked first time everytime, even had it to start
up my supra hard drive and my modem at different times to
download programs.

Now lets see where did I place KickWork, oh yes in the
kick trash drawer.

smerf
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline Piru

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Re: KickWork
« Reply #53 on: March 25, 2008, 01:44:00 AM »
There's no fuss. KickBench was just implemented in a silly way: Writing the disk all the time, when in fact there was no need for that.

But hey if KickBench did the work for you, no problem.
 

Offline smerf

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Re: KickWork
« Reply #54 on: March 25, 2008, 01:50:15 AM »
Hi,

@Piru,


Dog gone it


You stole the fire from me again, you know the smerf loves
to troll, I can't have any fun here.


smerf
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline Ratte

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Re: KickWork
« Reply #55 on: June 10, 2008, 11:17:46 PM »
Code: [Select]

; Kickwork 3.1
; ------------
; OS3.1 rework by Ratte
; optimized by StingRay
; based on Piru´s Kickwork1.3

start:
bsr.b patch ; Kickwork-Magic ->
lsr.l #2,d2 ; Org.Code from
clr.b $60(a0,d2.w) ; $2457d6/$fc57d6
rts ; back to OS3.1
patch:
tst.w $6a(a3) ; TDU_TRACK
bne.w end ; Track 00 ?

cmp.b #$1,$69(a3) ; TDU_SECTOR
bhi.b end ; Sector 00 or 01?
tst.b $69(a3) ; Check for
beq.b sector00 ; Sector 00
sector01:
lea $78(a3),a0 ; TDU_DATA
move.l (a0),a0 ; BUFFER-POINTER

lea bb_data(pc),a1
move.l a0,d0 ; save a0
lea -$200(a0),a0
cmpm.l (a1)+,(a0)+
bne.b end
cmpm.l (a1)+,(a0)+
bne.b end
cmpm.l (a1)+,(a0)+
bne.b end
move.l d0,a0 ; restore a0

move.l a0,a1
cmp.l #$11114ef9,(A1)+ ; Sector 01 KickHeader ?
bne.b end ; If not EXIT
cmp.l #$00fc00d2,(a1)+ ; Sector 01 KickHeader ?
bne.b end ; If not EXIT
cmp.l #$0000ffff,(a1) ; Sector 01 KickHeader ?
bne.b end ; If not EXIT

moveq #128-1,d0 ; Fill Sector 01
loop1: clr.l (a0)+ ; with
dbf d0,loop1 ; zeros

bra.b end ; leave patch

sector00:
lea $78(a3),a0 ; TDU_DATA
move.l (a0),a0 ; BUFFER-POINTER
move.l a0,a1

cmp.l #"KICK",(a1)+ ; KICK-Disk ?
bne.b end ; If not EXIT
cmp.l #"WORK",(a1)+ ; KICKWORK-Disk ?
bne.b end ; If not EXIT
tst.l (a1) ; Triple-Check
bne.b end ; If not EXIT

moveq #$17,d0
lea bb_data(pc),a1
loop2:
move.l (a1)+,(a0)+ ; Copy OS2.x Bootblock
dbf d0,loop2 ; to the buffer

moveq #$67,d0 ; and fill
loop3:
clr.l (a0)+ ; the rest
dbf d0,loop3 ; with zeros

end:
move.l d4,a0 ; Restore A0
rts

bb_data: ; OS2.x Bootblock
dc.l $444f5300
dc.l $e33d0e73
dc.l $00000370
dc.l $43fa003e
dc.l $70254eae
dc.l $fdd84a80
dc.l $670c2240
dc.l $08e90006
dc.l $00224eae
dc.l $fe6243fa
dc.l $00184eae
dc.l $ffa04a80
dc.l $670a2040
dc.l $20680016
dc.l $70004e75
dc.l $70ff4e75
dc.l $646f732e
dc.l $6c696272
dc.l $61727900
dc.l $65787061
dc.l $6e73696f
dc.l $6e2e6c69
dc.l $62726172
dc.l $79000000

 

Offline TjLaZer

Re: KickWork
« Reply #56 on: June 10, 2008, 11:40:29 PM »
You got it to work with Kick 3.1?  That would be nice but impractical since the ROM is 512kb.
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

:flame: :banana: :banana: :banana:
 

Offline DBAlex

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Re: KickWork
« Reply #57 on: June 11, 2008, 12:04:21 AM »
Yeah but... A1000 booting to Kick3.1 would be nice...

... What next, Kick3.1 and Workbench 3.1 on the A1000?  :lol:
Machines:
- A1200, Blizzard 1260 w/ 64MB RAM, 1.2GB HD, PCMCIA WiFi, AGA w/ RGB Adapter, OS3.9
- Pegasos I, G3 600Mhz, 512MB, Radeon 9200se, 80GB HD, AmigaKit WiFi Card, MOS 1.4.5
- Mac Mini, G4 1.5ghz, 512MB (1GB Soon), Radeon 9200 64MB, 80GB HD, OSX 10.5 (Leopard)
- PCs, Laptops... *yawn*... :D
 

Offline Ratte

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Re: KickWork
« Reply #58 on: June 11, 2008, 12:20:33 AM »
Quote

DBAlex wrote:
Yeah but... A1000 booting to Kick3.1 would be nice...

... What next, Kick3.1 and Workbench 3.1 on the A1000?  :lol:


yes.
i made twinkick (kick3.1) many years ago.
but kickwork3.1 with a "256kb" rom is real funstuff.
 

Offline Ratte

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Re: KickWork
« Reply #59 on: June 11, 2008, 12:24:39 AM »
Quote

TjLaZer wrote:
You got it to work with Kick 3.1?  That would be nice but impractical since the ROM is 512kb.

251 kb + 3 kb for decruncher and resetlogic
hmmm ... there are 2kb space for funstuff  :-D