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Author Topic: Updated Alien Breed 3D 2  (Read 6936 times)

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Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« on: August 08, 2022, 10:35:14 PM »
Quote
...and maybe one day 1x1 AB3D

Too late! We already have Project Osiris! Link = https://forum.zdoom.org/viewtopic.php?t=67666
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #1 on: August 08, 2022, 11:26:15 PM »
So what? It remasters AB3D perfectly. Zool, Superfrog and now Alien Breed 3D; none of these remakes work on the Amiga!
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #2 on: August 09, 2022, 02:30:25 PM »
@Gryfon

The comment was...

Quote
...and maybe one day 1x1 AB3D

I assume that would involve porting the AB3D levels into an upgraded AB3D2 engine. I am asking what the point of that would be when we can play Project Osiris today? Why not port Project Osiris to AmigaNG systems instead?
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #3 on: August 10, 2022, 12:20:04 AM »
Yes, we all know AB3D was a special case with its screenmode however AB3D2 looked more standard and there was even an RTG patch that might be cleaned up and enhanced now! Therefore, as I said the suggestion seems to be to  port the first games level to the second games 'fixed and enhanced' engine!

My statement is "great but why not just port Project Osiris to AmigaNG?"
« Last Edit: August 10, 2022, 12:21:08 AM by BozzerBigD »
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #4 on: August 10, 2022, 07:54:23 PM »
@Karlos

Quote
Perhaps because not everyone that wishes for an improved AB3D experience has, or wants, an NG system.

Well that seems the best way to port an updated version on an 'Amiga'. The source code recompile is for AB3D2 not the first game so it would involve reimplementing the first game's levels in the AB3D2 engine! That has already been achieved with Project Osiris so port it to AmigaNG or play it on the PC. Alternatively, the original is included bundled with THE500 Amiga with save states and the intro music missing from the original release! Is that a substantial enough 'upgrade' for you?  ::)
« Last Edit: August 10, 2022, 07:55:13 PM by BozzerBigD »
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #5 on: September 03, 2022, 01:11:39 PM »
@utri007

Does it guru during initial load up of the application or does it happen randomly during play?

There is a bug in the engine already identified that appears to be an illegal memory access relating to opening the screen. This is totally reproducible in UAE where the binary won't start without allocating "32-bit chip ram" (a new class of chip ram not related to the original 2-8MB setting, lives in a different address range). Allocating that memory likely prevents a bus error from the access.

Crashes my Cyberstorm 060 AGA Amiga on loading too. Under OS3.1, OS3.5 and OS3.9. Just a white screen lock up under 3.1 but crashes and reboots under 3.5 and 3.9.

« Last Edit: September 03, 2022, 04:15:42 PM by BozzerBigD »
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios
 

Offline BozzerBigD

Re: Updated Alien Breed 3D 2
« Reply #6 on: September 03, 2022, 04:16:20 PM »
Can you include a showconfig output?

Done see above.
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios