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Author Topic: AmiQuake - new 68k Quake Port  (Read 10630 times)

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Offline NovaCoderTopic starter

Re: AmiQuake - new 68k Quake Port
« Reply #14 from previous page: January 31, 2013, 10:37:32 AM »
Version v1.11 on it's way to AmiNet now...

This is a video I just took of of how it now plays on my 1200 -> a video

This is the last update I'm going to do this port of Quake, my next version will include back-ported code from Quake 2 AGA (because the Quake 2 code looks prettier).
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake - new 68k Quake Port
« Reply #15 on: January 31, 2013, 10:54:03 AM »
Quote from: cunnpole;724777
Awesome work. If only ID had put in the effort back in the 90s, I wouldn't have bought a PC. Can I suggest you get a tripod for the camera though :crazy:


Yes I do need to get a decent camera, my silly mobile phone is not up to it.  I was thinking about getting one of those Hero Cams.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake - new 68k Quake Port
« Reply #16 on: February 07, 2013, 12:28:46 AM »
Quote from: paul1981;725617
Just read your post on EAB that says HSMathLibs are required for best performance. Can you confirm this? Seems to run pretty good on my system without them! :cool:
I was going to purchase these libs at some point anyway for use with VistaLite. How much of a boost does it give to AmiQuake?

It's funny, I only noticed that that made a difference because I've just swapped to a Blizzard 1260 and didn't have them running.

Yes purchase those libs, they don't cost much and it's always nice to support 68k developers.

The actual speed boost to AmiQuake in terms of FPS is very small but it makes a big difference in the rotation speed so makes the game feel much better to play in my opinion.
« Last Edit: February 07, 2013, 01:41:20 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake - new 68k Quake Port
« Reply #17 on: May 04, 2013, 01:31:58 AM »
Quote from: Cosmos;726115
@NovaCoder

What C/C++ compiler are you using ?

I'm using gcc v3.40, I've found it to be the best version to build for 68k.


New version just uploaded to AmiNet.   I applied the lessons learnt from porting Quake 2 which have resulted in a 10% speed boost!

It now runs as fast as I remember it on my old Pentium (using software mode) when it first came out.

[youtube]gQJCStfkcc0[/youtube]

Not bad for AGA is it?

:)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: AmiQuake - new 68k Quake Port
« Reply #18 on: June 07, 2013, 03:16:16 PM »
Here are some videos I just did of Malice running on my Blizzy 1260 using the latest version of AmiQuake AGA :)

[youtube]jyYtHo6V-vE[/youtube]

[youtube]o93LV8OQGOk[/youtube]  

[youtube]-wHtSWptGiM[/youtube]
Life begins at 100 MIPS!


Nice Ports on AmiNet!