Welcome, Guest. Please login or register.

Author Topic: S.E.U.C.K games  (Read 2575 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline dovegrace

  • Committed Git
  • Full Member
  • ***
  • Join Date: Mar 2006
  • Posts: 202
  • Country: ca
  • Gender: Male
    • Show all replies
    • http://dovegrace.blogspot.com
Re: S.E.U.C.K games
« on: December 11, 2008, 05:02:45 PM »
I had planned to start an Amiga SEUCK site ages ago, but as with everything I do, that vision fizzled out the moment something shiny caught my eye ;)

Hmmm, maybe I'll dig out my old SEUCK disks and play around with it again...

A1200: 50mhz GVP Jaws II+, OS 3.1, 32mb Fast, 1gb HD, Indivision MKIICR, PCMCIA network
A4000D: stock 030/25, OS 3.9, 16mb Fast, 1gb HD, Picasso II, Ariadne II, IOExtender
 

Offline dovegrace

  • Committed Git
  • Full Member
  • ***
  • Join Date: Mar 2006
  • Posts: 202
  • Country: ca
  • Gender: Male
    • Show all replies
    • http://dovegrace.blogspot.com
Re: S.E.U.C.K games
« Reply #1 on: December 12, 2008, 08:50:56 PM »
Quote

odin wrote:
Although they're an interesting footnote in the Amiga games history, the problem with SEUCK games is that they're universally {bleep}e (at least what I've seen).


Well, apart from Smurf Hunt ("OK, Suckers!")! :-D

I seem to recall that the C64 version of SEUCK was exponentially better, though.
A1200: 50mhz GVP Jaws II+, OS 3.1, 32mb Fast, 1gb HD, Indivision MKIICR, PCMCIA network
A4000D: stock 030/25, OS 3.9, 16mb Fast, 1gb HD, Picasso II, Ariadne II, IOExtender